The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

61 ratings
Mage Charlies God Home with custom spells, potions and lots more... REQUIRES DAWNGUARD AND DRAGONBORN
 
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2.302 MB
Dec 31, 2013 @ 8:40pm
Apr 26, 2015 @ 3:50am
15 Change Notes ( view )
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Mage Charlies God Home with custom spells, potions and lots more... REQUIRES DAWNGUARD AND DRAGONBORN

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In 1 collection by chazzee23
Skyrim Ones
6 items
Description
Mage Charlie has gone away and left you in charge of his home. He has left you with what could be some of the most powerful potions & armor Skyrim has ever seen...

With a little bit of know how and some clever crafting you can have powerful armor weapons and spells all at your disposal. This may be a small home but it comes with a lot of power!

NOW REQUIRES DAWNGUARD AND DRAGONBORN
If anyone experiences problems after updates Please uncheck the box for the mod in data files and then start the games go into a new area or house in the game and then Save the game. Then quit the game and restart. Before pressing play click on data files and then check the tick box next to this mod Again then you can start the game normally. Now all should be fine!

Yes a lot of the stuff in the house is just over kill but thats the way I want it, Its a GOD house afterall.

Updates

02/02/14 Added a Khajiit Warrior named Ingresal to Fight at your side when ever you need. He is in the Riverwood Sleeping Giant most of the time.

29/01/14 Added more spells there is a total of 12 new spells now, The skeleton Army does not work properly yet I am working on this. The Blizzard is stronger, Tidied stuff up a bit and put a picture inside the house.

17/01/14 Added a ring and necklace and some robes.

10/01/14 Added my first wand, I will add more when I learn to reshape an object.

09/01/14 A few tweaks here and there, Added some more spell books and some Nightingale armor with new Enchantments.

06/01/14 Added some Powerful Staffs for your pleasure, Will take down most enemies in seconds, If not one will set them on fire the other electrocute them for 60 seconds. And the Third is (which is hidden in the house) well you will find out.

06/01/14 Added some more spell books one is a basic flame but very powerful. The Other is... Well fun to use! But use it with Caution around Allies. Good for killing as well like a God.

Location:
Riverwood there is a fast travel marker.

Fully navmeshed
Fast travel marker
Crafting area
Alchemy Area
Plenty of storage
Mannequin
Weapon plaques
Custom spell
Custom Potions

Bugs: please let me know if you find any.

If you like please either leave comment feedback, And up ratings can't hurt. Thank you for looking at my mod I hope you enjoy.

Credits:
BETHESDA of course.
All my mods are Also available on Nexus site http://www.nexusmods.com/skyrim/mods/24197/?
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83 Comments
Chuxter Apr 27 @ 12:59pm 
put it somewhere NOT near riverwood
chazzee23  [author] Jan 2, 2016 @ 8:45am 
@chuckrog Thanks for your kind words im glad you enjoy the mod. I may be able to do that at some point but at the mo I dont have the game installed any more as ive been playing a lot of Fallout 4 But if I do install again I will look into doing this for you. Once again thank you for your review.
chuckrog Dec 24, 2015 @ 2:19pm 
You have done very well with this house. The weapons
are far superior to any and all in the game, thank you.
But, I was wondering if you would be able to add a chair
or maybe a bench outside to sit down. On the upstairs
deck, by the fire down below where ever. Would be nice
to sit down after killing so very many , well, everything !
CountBB Jun 15, 2015 @ 7:46pm 
Ohhh, Yeah....
chazzee23  [author] Apr 24, 2014 @ 12:02am 
Teleport? Im not sure what you mean. I have added no teleporting objects
alonzoroyal Apr 23, 2014 @ 12:22pm 
How do you use teleport for this mod? Doesn't seem to work or I'm using it incorrectly.
varkistyle Feb 5, 2014 @ 8:10am 
yes... levels are still good
armor too,accept for the deadric shield and gloves
chazzee23  [author] Feb 5, 2014 @ 4:42am 
But at least its working, Have you still got your saves
chazzee23  [author] Feb 5, 2014 @ 4:41am 
You should be able to use them though
varkistyle Feb 4, 2014 @ 8:22pm 
i got the game running again... reinstalled the reserve II mod ,all ignots are gone but my stashed weapons are still there.
i got it running after i removed the texture packs 1 2 3