679 ratings
Markarth Undercity
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File Size:
Posted:
1.298 MB
Apr 3, 2012 @ 7:25am
1 change note ( view )
Description
"Markarth Undercity" adds several hours of quality playtime and is a mod of extensive addon-like size.

MOD CONTENT:
-Adds a huge network of areas under the city of Markarth
-Adds an epic main quest guiding you through the depths of Undercity
-Adds several side quests of different length and complexity
-Adds several new, learnable recipes for weapons of surperior quality
-All enemies had a complete overhaul with adjusted abilities, hitpoints and overall strength. You will only encounter completely custom made enemies!
-Adds dozens of new items, like potions, ingrediences, weapons, armor, staffs, ammunition, spells and jewelry
-Adds pages after pages of background story about the excavation of Undercity
-Adds three new merchants
-Adds two new followers
-And many more for you to discover


DIFFICULTY:
-This mod is balanced for higher level characters. Master will now be truely masterful, only recommended for very well equipped characters. Adept will work for most high level characters with decent gear and appropriate tactics. (please don't forget to use shouts, potions and poisions) Novice might be appropriate for mid-level character with decent gear.


SPOILER:
-New weapons and armor are very good but not better than highly tweaked crafted gear. Any new buffs are rare consumables with temporary effects only. Therefore, this mods does not harm Skyrim's balancing
-Quests are oftenly started by reading notes, journals or books. Any keys you might need are easy to find or highlighted by questmarkers
-Sheyla and Qadarji have rare artifacts for offer
-Added a playthrough to answer all your questions


DEVELOPMENT:
-All areas and quests are finished for now, tested and as far as I can tell free of bugs. However, an area like an underground city can always be extended with new, optional areas, new side quests, new items, area overhauls and voice acting. Stay tuned!


MISC:
-My goal is to add mods which don't feel like mods. The new content should flow with Skyrim like its suppost to be there
-Please like if you enjoyed playing the mod for a representative rating
-If you like to donate to appreciate my work follow this link
http://skyrim.nexusmods.com/users/donate/?mode=straight&id=4130795
-For those who prefer Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=14292
-A special thanks goes to hellcat5 (check out his Steam files and his Youtube channel for CK tutorials as well: http://www.youtube.com/user/richardbmiller2) and all people at the Bathesda forum who helped me to solve problems


KNOWN ISSUES:
-As all mods, it might conflict with other content adding mods
-Due to the well known "navmesh bug" of patch 1.5 some savegames might crash with this mod.Try loading different savegames or untick other mods for the time playing Markarth Undercity. However, there isn't much I can do at the moment but to wait for Bathesda's next patch. Fixing this problem entirely can't be done in the boundaries the Creation Kit offers. Please be patient if you're encountering any CTDs.
-Please don't comment about known issues
Popular Discussions View All (2)
10
Aug 30 @ 1:05pm
Key to the Sanitarium
Magz
0
May 6 @ 11:28am
About crash to desk top
CT_Marauder
340 Comments
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loxoceles 23 hours ago 
The effort involved is awesome. I have enjoyed the mod up to this point even tho my follower got stuck in spiderville early on. I finally found Damojean and got the next facet of the mod. However, anytime I now do a save I CTD. Frustrating I would enjoy the endgame but I despair of ever getting to that point. All reloads now take me back to the Professor. Dang!
keeziia31 Oct 8 @ 8:00am 
This was a great story dungeon. There where a few frustraining times when I had to back track to throw a lever - but the dungeon (the whole thing) was beautiful - loved the detail that went into the work. I play a sneaky PC so the areas that had several mobs took some time (i.e. kill one and wait for the others to stop looking, rinse & repeat) Did run across a few glitches - I couldn't kill some of the stalkers with arrows and had to backstab them. Otherwise the only part I am now stuck at is delivering the letter to Cessil - anyone know where he's at?
loxoceles Oct 4 @ 7:06pm 
Well at it again. This time Alessia gets stuck iln the spider chamber. Guess all followers can't get past that scenario. Onward.
loxoceles Sep 28 @ 8:47am 
My second attempt at this mod. First time I had Ann for a follower and she got stuck after the Arach battles. woulld follow further. So then I started over with Serana. Same thing, after the
battle with the Arachs she never progressed further with me. ??????
SoullessHeart Sep 5 @ 4:38pm 
My follower wont follow me into the Undercity Streets, nor will my Dead Thrall.
kanidd {KcK} (<3 keeks) Aug 30 @ 1:04pm 
I am in the workshop and having the same problem as others, can not find the next key. I didn't use any force spells or shouts during the combat. I searched all over the tables and ground in the whole room. No key.
Followup to this: I went to an eariler save that cost me a couple levels and went back through. The key is there, it starts out on the upper level on the table with the 2 dynamo cores on it, on top of the Mace Etiquette book. also, if you watch the author's walkthrough on YouTube, there's a dead worker in the tunnel in the periphery with a book next to him, if you read the book you get quest markers for the keys.
odst_boo Jul 16 @ 9:17am 
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PLS ADD
[W33D] JokersHap Jul 11 @ 8:49am 
look nice, will try it
thx (:
t-macdonnell Jul 4 @ 8:15pm 
You guys, the keys that you are all looking for are all there! I played the game through and found every key. In my opinion, I feel that you have done something like a shout or spell that made the key fly off the desk or counter top were it was. Think did you use a spell or shout that had force (enegry) with it. Note, the keys are NOT on a person or inside a chest, their on top of a desk, table, ect. The shop key is in I think its called the work room, or baricks in the middle of the room on the table. DON"T use a energy spell like (fire ball) or force shout, just use weapons to kill the spiders and bots. Good luck.
hgfish Jun 13 @ 1:34am 
Cannot get past Markarth entrance, room is collapsed