Portal 2

Portal 2

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C.E. Redux
   
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C.E. Redux

Description
Logic series, fourth slice.

This is a smaller and more difficult version of my map "Compartment Extraction X2".

There are two compartments. Both have a certain function. Some elements have to leave their compartment in order to create new functions.
This process is called "emergence".

Have fun testing.
3 Comments
SpielSatzFail Jun 11, 2018 @ 5:18pm 
Wow! Took me a day to figure it out.
It wasn't that much of a problem to activate the perpetual laser , but...
I totally missed the opportunity to use and sacrifice the laser cubes in the upper part of the chamber. It's so obvious if you will. Two cubes, expendable, on two buttons. I've been so damn unflexible with all the fizzlers. It was driving me nuts, haha.
Good puzzle. Design and difficulty 8/10. Thumbs up :-)
Prismattic Sep 24, 2016 @ 9:33pm 
Very nicely done. I love the concept of the self-powered laser
Knobbii Jan 13, 2016 @ 8:00am 
Hey just started creating portal chambers for fun, and was planing on uploading a new chamber every week at 7:00 PM and your map looks realy awesome can you give me some tips on what is good and what is bad?