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Paragon Evolved
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Genre: Action, Shooter
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Dec 14, 2013 @ 8:14am
Jan 12 @ 12:09pm
Recent Announcements View All (4)
Video Update: Firestorm
Video Update #26
Description
Release date: Summer 2015
Paragon Evolved is a fast-paced sci-fi FPS which combines the speed and intensity of older shooters with the tactics and strategy of modern ones. Immerse yourself in a challenging story-driven campaign mode, or simply enter the wave-based combat mode to quickly enter a pitched firefight against intelligent AI!

CUSTOMIZE YOUR ARSENAL
-Radically change the effect of your weapons with Paragon Evolved's attachment and upgrade system. Your assault rifle could be flinging grenades or launching rockets at your enemies, and your Anti-Material Rifle may be able to slow down time itself.

EXPLOSIVE SECONDARY FIRE MODES
-Blow your enemies away with devastating secondary fire modes! Whether it's a missile which dives down on your enemies like a bird of prey, or simply a massive shock-wave emanating from your gun barrel, these are sure to give you the upper hand!

INTELLIGENT AND LETHAL ENEMIES
-Actually challenge yourself for a change and face off against 18 (and counting!) different types of enemies, ranging from invisible androids to hulking bipedal tanks!

MULTIPLATFORM
-Paragon Evolved will be available on Mac, Linux, and Windows!

OLD-SCHOOL MODE
-Want to tilt the gameplay scales more towards older FPS's? Enable old-school mode to eliminate Aim-Down-Sights and sprinting while increasing hip-fire accuracy and movement speed!

If this seems good to you, then be sure to vote YES!
Popular Discussions View All (3)
9
Apr 17, 2014 @ 6:20pm
A few questions
Frost350
4
Sep 4, 2014 @ 5:12pm
Demo Feedback & Reviews
Squared55
2
Apr 19, 2014 @ 8:40pm
Gameplay Videos and Screenshots
Squared55
281 Comments
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weavilledeathex May 9 @ 7:54pm 
Thank you
Squared55  [author] May 8 @ 2:06pm 
@weavilledeathex

This summer, hopefully. The big barrier is the campaign levels, particularly the environmental art design. There's only so many times you can create a new wall model before you just get sick of it. That said, We have 11/24 planned scenes done.

Everything else is pretty close to done.
weavilledeathex May 7 @ 8:19pm 
when is it coming out ?
McSwifty Jan 21 @ 9:46am 
Glad to hear it. Really looking forward to this!
⚡ PK ⚡ )︻デ═ Jan 20 @ 9:07pm 
nice
Squared55  [author] Jan 20 @ 8:14pm 
@McSwifty

It's coming along. The core of the game is done; I'm just adding content. So mreo enemies, attachments, and in particular, campaign level design.
McSwifty Jan 20 @ 11:49am 
Any news on this?
HunT Oct 27, 2014 @ 10:38am 
NICE
⚡ PK ⚡ )︻デ═ Oct 25, 2014 @ 8:10pm 
gff
Squared55  [author] Aug 13, 2014 @ 7:35pm 
@KageNinjaMC

Thanks for the feedback on the trailer; we'll look into that.