The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Dance Of Death - A Killmoves Mod
 
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Apr 2, 2012 @ 2:21am
Jan 15, 2013 @ 10:43pm
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The Dance Of Death - A Killmoves Mod

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Description
=================
-----ATTENTION!-----
=================

This mod now requires SkyUI 3.0 and the latest version of the Skyrim Script Extender, or SKSE, in order to utilise the new Mod Configuration Menu system, or MCM.


A Dawnguard-compatible variant of this mod is available on the Workshop by checking out my "Workshop files," as well as the Skyrim Nexus. Follow the link below to download the Nexus version of the mod.

- http://skyrim.nexusmods.com/downloads/file.php?id=10906

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The Dance Of Death Version 3.9 is now live! 3.9 has both a Dawnguard and Non-Dawnguard version. This new version utilises SkyUI 3.0's Mod Configuration Menu system (MCM) and will require both this and the latest version of SKSE in order to run.

The 3.0 series is a complete overhaul of The Dance of Death, and has had to be reconstructed from the ground up for the recent Skyrim updates. 3.9 also boasts a myriad of new features and systems, and serves to make the art of killmoves more closely relate to the core gameplay of Skyrim by making the skills and actions of characters directly affect the type of killmoves they will perform. For more information on the art of Death Dancing, read on below, but once you start dancing, you'd best be prepared to learn fast...


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The main features added by The Dance of Death are the addition of a plethora of previously unused or unassigned killmoves to the various melee combat types used throughout Skyrim, and a Mod Configuration Menu which can be used to control the settings which affect them.


To make any changes to the settings from The Dance of Death, pause Skyrim and bring up the System tab. From there, select the option "Mod Configuration," then "The Dance of Death." The following options are fully configurable:

-Killmove Chance
-Decapitation Chance
-Last Enemy Restriction
-Perk Restriction System
-Player Killmove Immunity
-Forced Perspective

Once highlighted, each setting has a description field beneath the menu which discusses the effect of the setting, as well as what enabling or disabling the setting in question will do. Any alteration to these values will be saved between gaming sessions, and the changes to the settings are unique to each character. This means that every single one of your characters can have their own unique variation of the settings saved, without needing to change or revert the settings when changing between characters.

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The Dance Of Death features a brand-new 'Perk Restriction System," which can be used for play styles favouring immersion or those seeking to feel rewarded as their character grows in weapon skill. New killmoves are unlocked by gaining specific perks associated with the weapon types that the killmoves are for. As the player unlocks these perks, their repertoire of killmoves will continue to expand to match their character's developing skill level. The P.R.S can be disabled at will to give players full access to all of the non-decapitation killmoves with no required weapon skills or perks. Decapitations will still require their respective perks to occur.

As of version 3.9, the following is a list of the Perks which unlock new killmoves:

Hand To Hand:
Fists of Steel - Unlocks 1 Hand-to-Hand Killmove

One-Handed:
Armsman (0) - Unlocks 1 Single Blade Killmove
Armsman (20) - Unlocks 2 Dual Wield and 1 Axe/Mace Killmove
Armsman (40) - Unlocks 3 Single Blade and 1 Dual Wield Killmove
Armsman (60) - Unlocks 1 Dual Wield, 1 Axe/Mace and 1 Axe Only Killmove
Bladesman (30) - Unlocks 1 Single Blade and 1 Dual Wield Killmove
Bladesman (60) - Unlocks 3 Single Blade and 1 Single Blade Only Killmove
Dual Flurry (30) - Unlocks 1 Dual Wield Killmove
Dual Flurry (50) - Unlocks 2 Dual Wield Killmoves
Bone Breaker/Hack And Slash (30) - Unlocks 1 Mace/Axe Killmove
Bone Breaker/Hack And Slash (60) - Unlocks 1 Mace/Axe Killmove
Fighting Stance - Unlocks 2 Single Blade and 1 Axe/Mace Killmove
Critical Charge - Unlocks 1 Shield, 1 Single Blade, 1 Dual Wield and 1 Shield + Axe Killmove
Savage Strike - Unlocks 2 Single Blade Killmoves
Dual Savagery - Unlocks 2 Dual Wield Killmoves

Block:
Quick Reflexes - Unlocks 1 Shield Killmove
Power Bash - Unlocks 1 Shield + Sword and 2 Shield + Axe Killmoves

Two-Handed:
Barbarian (00) - Unlocks 1 Greatsword and 3 Warhammer/Battleaxe Killmoves
Barbarian (20) - Unlocks 1 Greatsword and 1 Warhammer/Battleaxe Killmoves
Barbarian (40) - Unlocks 1 Warhammer/Battleaxe Killmoves
Deep Wounds (30) - Unlocks 1 Greatsword Killmove
Deep Wounds (60) - Unlocks 1 Greatsword Killmove
Skullcrusher (30) Unlocks 1 Battleaxe Killmoves
Champion Stance - Unlocks 1 Greatsword Killmove, and a variety of Killmoves vs Creatures for Greatswords.
Great Critical Charge - Unlocks 1 Greatsword and 1 Warhammer/Battleaxe Killmoves
Devastating Blow - Unlocks 1 Greatsword and 1 Warhammer/Battleaxe Killmove
Sweep - Unlocks 2 Greatsword and 1 Warhammer/Battleaxe Killmoves

Note: "Single Blade" refers to a single bladed weapon, with or without a shield equipped. "Single Blade Only" refers to a single bladed weapon with either spells or nothing equipped in the offhand.

Shield-Based killmoves are also treated differently by The Dance of Death 3.0 series. Killmoves featuring shields as a part of the animation, such as shield bashing, deflection or charges, will only occur when the player is blocking with their left hand and performing a "Power Bash" attack by pressing or holding down their attack key. These killmoves will trigger at the same threshold as regular killmoves, and behave in an identical manner to standard killmoves.

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Thanks for downloading, and don't forget to favourite!

Daedalus-AI
Popular Discussions View All (5)
14
Dec 25, 2016 @ 5:05pm
doesnt work
TheChronicledLeader
4
May 13, 2016 @ 11:51am
Mod is working with no difference aganist normal game
Vladimir Iljič Lenin
2
Jun 1, 2016 @ 8:24am
I dont want to use the SKYUI
arthurmfpereira
< >
2,204 Comments
A Civil Protection Officer Mar 22 @ 7:02pm 
Will this be ported to X1 SSE?
NoSphiX Feb 9 @ 9:40am 
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░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
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░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THAT WILL TELL VALVE
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GU_striker Jan 31 @ 4:23am 
i dont like the skyUI mod.. would it be possible to make a normal version of this mod? please
Riftarr42 Jan 18 @ 6:32pm 
Just wondering, was the mod named after the sword of truth series of just a happy coincidence?
๖KawaiI๖ Jan 14 @ 11:10pm 
No one new animation works.... wut da fuq?
Blinkz Jan 11 @ 12:51pm 
I installed Sky UI, and SKSE. After, I installed this mod and I don't see the settings in mod configuration. Anyone know the solution?
Garry Rofl Dec 27, 2016 @ 11:08am 
Эта хуйня не работает, что делать?
Geekstreek Dec 25, 2016 @ 5:16pm 
Hey i know you get a lot of complaints about the mod, and im really sorry to bug you but when i do a killmove everything works right except they get back up after i knock them down, and they haven't taken damage, i don't know if it's something that i've done, but i would greatly apprieciate if you could help me out, thank you for your time
PiXo Dec 19, 2016 @ 5:21pm 
this doesnt work i turn my chance up to %100 and i usually dont get killmoves
Scribbel Dec 18, 2016 @ 9:28pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER STEAM
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THAT WILL TELL VALVE
░░░░░░▐▀░░░░░░▐▌░░