To get started, click the “Player Worlds” button on the main menu. From here you can jump to workshop to find worlds - or browse worlds that you have already subscribed to. You can also see the worlds that you have created under the "My Worlds" tab
A good way to get your bearings is to duplicate the main "Race the Sun" world and take a look at it. To do this:
1. Hit “Player Worlds” from the main menu.
2. Hit the "My Worlds" tab
3. Select Race The Sun in the list
4. Hit "Duplicate" on the righthand side
5. Type in a name for your duplicate world and hit "OK"
6. Select your new world in the menu
7. Hit "Edit" on the righthand side
This will open the World Creator.[Note: The World Creator only supports keyboard and mouse input at this time]
World Creator Modes
The world creator is divided into four distinct modes (buttons on the lefthand column). Each mode lets you edit different pieces of a world. These are the modes:
This mode allows you to edit the global settings for your world. These settings include lighting, sun behavior, sky color, sky and ground materials, ship physics, camera position and other global settings.
This mode allows you to create and edit objects. A new world will start out with no objects. Creating an object goes like this:
1. Hit “Add”
2. Type a name into the “Name” field.
3. Hit “Create”
4. Select a primitive (hit thumbnail image to select)
5. Change Rotation, Offset, or Scale as needed
6. Add “Child Objects” as needed
This mode allows you to place the objects you have created into a pattern, and set the conditions under which that pattern will spawn into the world. You will only have objects that have been created in the Objects mode available for placement. There are three object placement modes available, they are:
1. Add: This will add the currently selected object wherever you click on the pattern
2. Remove: The will remove (delete) any object you click
3. Select Type: This will make any object you click the currently selected object type. Alternative ways to change the current object type are to click the thumbnail icon, or use the left and right arrow keys.
Clicking ”Add” allows you to select from a library of default events. Each event has its own settings and parameters and can be given a unique name. These events can then be “attached” to any game object by typing the event name in an objects “Spawn Event” field.
To get a feel for things, try each mode of the World Creator. Experiment with changing settings and moving things around. There is a lot of depth to the World Creator and we have just scratched the surface on this page! If you would like to learn more (or share your knowledge) please read and contribute to these workshop guides!