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Health & Plague for BNW
File Size
0.109 MB
Nov 25, 2013 @ 11:12am
Mar 26 @ 12:18pm
14 Change Notes ( view )
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Health & Plague for BNW

In 1 collection by framedarchitecture
Components by FramedArchitecture
10 items
Adds a new Health yield that can boost city growth, and Plagues that can spread through the world, devastating cities and units in their wake. Cities convert Health it into food (postive health increases city food stores, negative health reduces city food stores). Cities with negative Health are also more likely to spawn and spread Plagues.

New Features for Brave New World version:
* A new summary Health Screen available through the Diplo Corner dropdown.
* If a civilization has ever been plagued, their spies (not Diplomats) have a small chance to initiate a plague when placed in foreign cities.
* A civilization can cure all its plagued cities by constructing an Academy with a Great Scientist.
* Several health-focused religious beliefs
* International Trade routes are very likely to propagate plagues
* Large Tourism can reduce a city’s health.
* Stagnant cities can no longer grow from surplus health food conversion.

Mod Mechanics
* City Health is based on access to fresh water, local resources, population, tourism, local features and buildings.
* Overall Empire Health magnifies local City Health, and is based on acquired Technologies and Policies, Happiness, International Trade Routes and Difficulty.
* Plagues always begin in cities with the lowest Health, and can quickly spread to nearby cities.
* Plagues can spread faster along roads and sea routes, but slower across international borders.
* Plagued cities are very likely to lose citizens to the disease, and heal much more slowly if attacked.
* Units near plagued cities will take damage each turn, and may get the Diseased Promotion.
* World size, game speed, difficulty, and era all effect how fast and how far plagues will spread.
* Plagues tend to peak in the Medieval Era and get less severe in modern eras.

In-Game Help Civilopedia … Game Concepts … Cities

* Requires Brave New World Expansion
* Gods and Kings Expansion optional
* Will conflict with mods that change: City Banner, City View, or Top Panel.
* Should be compatible with mods that only change or add Civs, Units, or Buildings.

* If you have trouble downloading or installing this mod (i.e. not in your Mods list), see this guide.
* Delete the cache here: C:\Users\UserName\Documents\My Games\Sid Meier's Civilization 5\cache

Discussion Thread here[forums.civfanatics.com].
Popular Discussions View All (2)
Dec 8, 2013 @ 12:32pm
Is this compatible only for BNW?
the Portaller
Dec 8, 2013 @ 8:47am
Can adding a Mod be undone?
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Raul Apr 25 @ 8:21am 
Sweet mod, just read through the discussion thread and seems like my cup of tea, so downloading it right now!
sss64sss Apr 20 @ 5:46pm 
I don't know if this has been mentioned, but H&P seems to be incompatible with corporations. Is there a workaround that could fix it? LIke deleting a file or something.
framedarchitecture  [author] Apr 10 @ 7:44pm 
@MKDragon The spy plague is a passive, not active ability. There is a small chance for this to happen each turn the spy is in place. See the above description for directory to help (in Pedia).
MKDragon Apr 10 @ 7:29pm 
I have a spy in a capital and I don't have the option to sabotage unless I can't find it. Also I don't see ingame help for this mod.
MKDragon Apr 7 @ 12:55pm 
@framedarchitecture thank you!
framedarchitecture  [author] Apr 7 @ 2:43am 
@MKDragon Placing a spy (not diplomat) in a foreign city allows this. See in game help for more information.
MKDragon Apr 6 @ 6:00pm 
My city gets "Sabotaged" and I get a plague. Why can't I do that. If I can how?
framedarchitecture  [author] Apr 3 @ 6:42pm 
@Cojax Sounds like a mod conflict. Try uninstalling other mods.
Cojax Apr 3 @ 5:30pm 
The health icon on the top bar is gone and is replaced with "HEALTH!". when I mouse over it just comes up with a black box with the words "Brief description". How do i get the icon back so I can mouse over and get my empire health summary?
framedarchitecture  [author] Mar 29 @ 1:12pm 
@Kei Shoben Could be Enhanced User Interface