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Vae Victis
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Genre: Strategy, RPG
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted:
Updated:
Nov 22, 2013 @ 8:18am
Dec 6, 2013 @ 10:32am

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Recent Announcements View All (3)
The moment is here! The first demo release!
Description
Release date: Q2 2014
About the Game:
Enter the fantasy world of Vae Victis.
You will battle cunning mythical creatures.
You will explore beautiful wild lands, uncover the history, the plots and the old grudges of the races.
You will live the story.


Downloads
Available on IndieDB


Reviews, News, Articles and Coverage:
Dota2Romania community, Cry0nicS, Admin[www.dota2romania.com]
Softpedia, Andrei Dumitrescu, Games Editor[news.softpedia.com]
Aiur.ro, SantoAiur.RO, Friend[www.aiur.ro]
Wiiz[wiiz.info]


Key Features:
  • Turn Based Strategy
    with tactical and RPG elements

  • Emergent Gameplay
    creatures have different abilities
    the abilities are expressed with simple rules
    like chess, complexity arises from the interaction of simple rules
    your are encouraged to explore creative strategies and interactions and make use of them to achieve your goals
    choose your abilities wisely

  • Effects
    abilities could create effects that continue over a period of turns (ex: Blood Bond Effect - the damage is send through the link between 2 creatures)
    effects may be static or may trigger changes (ex: Blood Trail Effect - the unit takes damage if it Moves)

  • Artificial Intelligence
    very competent and surprising A.I. (mostly in a good way) that can successfully use any ability and predict it's outcomes
    A.I. controlled creatures work cooperatively to defeat you
    different style A.I. for each races (some are brave, take risks, dive into battle while others keep their distance or hit & run)

  • Beautiful Graphics
    beautiful immersive landscapes that help tell the story
    cool spell effects that are just cool

  • Positioning Mechanic
    units occupy hexagonal cells
    positioning entails blocking, protection and exploiting the landscape's geometry
    positioning is very important because you will encounter:
    area of effect abilities (ex: Fireball hits surrounding cells)
    abilities that are limited by range
    effects that trigger on movement (ex: Blood Trail Effect - the unit takes damage if it Moves)
    repositioning abilities (ex: Kick - moves the kicked creature to a new destination)
    terrain modifiers (height mechanic and cover mechanic)
    hexagons have interesting math, don't suffer from diagonal problems like squares and look really nice
Popular Discussions View All (4)
9
Jul 27 @ 5:50am
Nice game
GS Studio - XellaS ASUS
4
Dec 2, 2013 @ 9:06am
E un joc foarte frumos
siLa'S
0
Nov 25, 2013 @ 7:53pm
not bad
AutistPonevole
185 Comments
< >
Inuyasya、K Sep 22 @ 7:36pm 
nice game
Xtreme-Void Sep 20 @ 4:27am 
Nice girls especially the one with the bow, please make more females party member
marlborz Sep 16 @ 12:17pm 
i didn't know you could pause world of warcraft into instances like this game does
Big DanZ Aug 31 @ 11:44pm 
can i lick the girl
SirLaurens Aug 29 @ 7:53pm 
Good
ZONDA Aug 23 @ 10:36am 
good
Nightcrawler Aug 8 @ 8:01pm 
nice
Писаю Лежа Jul 27 @ 5:49am 
Good Look.
adzub100 Jul 23 @ 1:37am 
voted yes, good game
Саня Jul 20 @ 9:44am 
The game looks quite decent, only confuses the movement of units, but it's just the beginning, I think that the project has a great future, just need to improve the gameplay and graphics can be postponed, because the fans of this genre in the industry igrvoy enough! I think my opinion is eventually processed by developers., And yes I almost forgot, I would have bought this game without thinking, for example twenty dollars