This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Wild Season
Genre: RPG, Simulation
Platforms: PC, Mac, Linux
Languages: English
Nov 22, 2013 @ 2:32am
Mar 19, 2014 @ 11:04am
Recent Announcements View All (43)
We Are On Steam Early Access!
[UPDATE!] Steam Early Access Coming Soon!
Release date: Aug - Nov 2014
The Kickstarter is now LIVE!!! Please help further support the game by supporting us through kickstarter!

VIDEO TRAILER IS NOW LIVE!!! complete with a preview of our Main Theme! Hope you all enjoy it! We'll have even more gameplay footage coming over the next few days!

Wild Season is a Farming Game, inspired by the likes of Harvest Moon, Animal Crossing, Rune Factory and Thousand Arms. Although it shares many of the same concepts and mechanics, Wild Season differentiates itself in its approach to these same ideas.

The game revolves around the main character (you), suddenly coming into posession of a farm in a far away town, and the story of how you repair, build and expand it. However along the way you will experience the many distractions, including friends, enemies, love, heartbreak, marriage, winning, losing, discover some mysteries, and perhaps even discover the meaning of true evil.

Game Features:

  • A detailed and intricately crafted world that you can explore, experience and enjoy

  • Play as a male or female character!

  • Same Sex Marriages!

  • 8 Bachelors and/or Bachelorette's for you to woo, romance and marry

  • Build relationships with characters that you can believe. make friends, and loved ones, or enemies and crazy exes with our custom built relationship engine: The Friend-Zone Engine

  • Turn your newly acquired decrepit farm into one of the region's top farm

  • Grow crops, raise animals, and sell their produce

  • Multiple story-lines, relationships and choices for you to explore, ranging from a mature emotional roller coaster, to downright slapstick

  • Make choices that change the world around you. Make your way into the town council and make decisions about where to take your town

  • participate or simply attend the many festivals that occur throughout the year, including fairs, competition, races and more.

  • Discover the deep dark secret of your town, why it will cause worlds to collide, and decide what you will do with that knowledge.

  • Take part in part-time jobs to help build relationships, and fill your wallet in the early days

  • Stop for a drink at the bar after a long day's work to socialize. Who knows what you might learn! ( Especially on quiz-night!)

Wild Season is being developed by Quickfire Games, a small but passionate & dedicated team of game developer veterans based out of the Philippines.

We will be launching our Kickstarter for this shortly! Once we have hit our minimum ammount we will upgrade this to a proper Greenlight Game!


We initially intend to launch on PC/Mac/Linux as well as IOS and Android versions. However based on the success of our kickstarter we are eyeing having the game also available on other mobile platforms like blackberry & windows phone (and a Windows 8 touch friendly version) as well as consoles and handheld consoles (including PS Vita, 3DS, Xbox & PS indie channels)

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Popular Discussions View All (77)
Apr 18 @ 8:17pm
Trying to get started
Apr 6 @ 7:55am
Wait... What?
Jun 25 @ 11:30pm
How does the after story work?
< >
Montavious May 22 @ 4:36pm 
So whats up with this game, it ever going to be released?
Sabertooth Apr 22 @ 1:57am 
Yep for now just wait, maybe they will have summer sale and lower the price :P
CookieMonsta Apr 21 @ 11:25am 
i agree with LSP about the Problems i think 30 dollar are a lot for this state of the game but maybe in near future if most of the things get fixed i would totally pay 30 dollar for this game :) i think the game have great potential and love to see the game grow up :)
LSP Apr 19 @ 8:14pm 
Playing on Steam
I really like the idea, the game is cute, but lacks both . I hope soon to fix some problems and shortcomings The game costs $ 30 and I feel that not getting what you pay for . As a harvest moon game for 3ds worth the same.
Some Problems:
A little pixelated graphics and worn , no option of video or resolution,
Signs that can not be read, send product is individually little tired , not getting money from shipping products , characters do not appear in the tavern , no one seems to move at work , the characters are always at home , many do not appear, products Store in lacking information , pet shop has no information . I was not allowed to name the farm, a more detailed tutorial would be great , explaining places and others. It would be nice more about the characters, both liking or disliking them.
Thanls a lot n.n I hope not to sound rude, I know very little English.
junior.nc1 Apr 18 @ 10:54am 
Not only liked one thing is that the camera is low would be great if it were higher.
toonguy40 Apr 17 @ 4:28pm 
I saw that you could ranch penguins and immediately knew I needed this game. Unf, that Harvest Moon nostalgia~
junior.nc1 Apr 16 @ 12:27pm 
wow, finally! * - *
[DDST] Princess Rasp Apr 15 @ 5:33pm 
I can even understand why its been bungled you don't need to offer excuses or explanations - but its been bungled and I think thats whats causing more of this frustration than anything else. I'm only attempting to try and explain it - not come down on either side.
[DDST] Princess Rasp Apr 15 @ 5:24pm 
I understand plans change - it's just that many of us are invested financially and we like to be kept in the loop after something has been annouced. The delays don't concern me the plans changing doesn't concern me - I feel the messaging and communication have been fumbled a fair bit. It might be better to not set a timeframe on things. Or better yet announce things when they actually happen. waiting until codes were going out seems like the better option. It might seem like you're keeping us out of the loop but making things confusing is - to me - far more frustrating.
Rika  [author] Apr 7 @ 5:27am