The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Skyrim: WRATH OF THE LICH KING (TO BE UPDATED HERE) (New Pics Added)
 
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51.357 MB
Nov 17, 2013 @ 5:20am
Jan 17, 2014 @ 8:07am
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Skyrim: WRATH OF THE LICH KING (TO BE UPDATED HERE) (New Pics Added)

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Description
MUST HAVE DAWNGUARD AND DRAGONBORN DLCS!!!

I've added some new pics to show my progress. Tell me what you think.

ANNOUNCEMENT: The mod must still be downloaded on Skyrim Nexus, BUT it will soon be fully made available here as well - via the Skyrim and Creation Kit BETAs - NO FILE SIZE LIMIT! LITERALLY!!! FÄCKING LITERALLY NOOOO LEEEMEEEET!

So, I will soon attempt to upload the current version on my PC to the Steam Workshop. You may need to enable beta for Skyrim.

Go to your game Library, right click The Elder Scrolls: Skyrim, select Properties. Go to the BETA tab, and enable the beta. You should then be able to use the mod, unless you don't need the beta at all, I am not entirely sure how that works at the moment. If it doesn't work, then download this mod from Skyrim Nexus as normal.

MOD UPDATED ON SKYRIM NEXUS, PLEASE GO THERE FOR MORE INFO.

If you want the mod, download it Skyrim Nexus ONLY. My name there is CryptoSporidium.

This mod is exclusively available on Skyrim Nexus because it can support up to 5 GIGABYTES. Steam can only support 100 MegaBytes, and my mod is around 800 or so MBs now, and rapidly crawling to 1 full G.

DO NOT DOWNLOAD IT HERE ON STEAM! Your game will lag so bad you'll end up rage-quitting Skyrim repeatedly! This version is extremely unstable! Lag will randomly occur all across Skyrim and its DLCs and even in other mods, I repeat, DO NOT DOWNLOAD HERE ON STEAM!

Skyrim Nexus is where you wanna download it.

For more information, go here:
http://www.nexusmods.com/skyrim/mods/35192/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D35192%26preview%3D&pUp=1

Future Requirements
Skyrim
Update
Dawnguard
Dragonborn
Unofficial Skyrim Patch - downloadable from the Skyrim Nexus or Steam Workshop

Have a good one!
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510 Comments
DanRage47  [author] Mar 22 @ 4:40pm 
Eh, my designs is possibly a bit maddening, I am a perfectionist, so I will build all of Northrend if I can and navmesh msot as well before I get anything else done. This is a madly large project.
_RNGesus_ Mar 22 @ 12:17pm 
I'm sure if you looked their would be some volenteers to help the process with you? I'd help but I have no idea how to mod anything but basic lil maps haha, But if not I wish you luck!!
DanRage47  [author] Mar 22 @ 3:15am 
NO REDESIGN THEN! Will try to add more navmeshes, but damn, ITS SO F*CKING SLOW!! Urgh.... gonna die navmeshing a mod, I tell ya....
_RNGesus_ Mar 21 @ 8:47pm 
i'd say keep it as is, It looks wonderful, I've went inside it tons of times and you totally get the wow icc vibe. Keep it as is for sure
DanRage47  [author] Mar 21 @ 5:24pm 
Since there is no response on Skyrim nexus, I am asking here.
About to update the mod there and here, in a week or so, but I am semi-paused on THIS issue:
Should I toss all logic to f*ck and build the Icecrown Citadel interior 100% like the raid in WoW? I'll need to rearrange a few things and add 2-3 new cells, which at msot will delay me 3 weeks... should I do it though?

in TES Lore, very few things are too much different inside compared to the outside of a structure, the reason the raid in WoW is LOADS bigger than the exterior structure is... well, cuz its just designed that way, and to add the illusion that its taller than it really is. But it is possible to do either way. So, should I keep it as it is, or completely annihilate all structural logic?
_RNGesus_ Mar 12 @ 8:14pm 
Well the section you have you dont actually have to cut off since it's all in one continent. The other continents you can have in different locations though.
DanRage47  [author] Mar 12 @ 3:55pm 
Hmh, will attempt it sometime, but I'll then entirely abandon navmesh work if I do, it would take too long.
_RNGesus_ Mar 12 @ 10:37am 
If you want to complete northrend to the best you can -- You could have them all connected by blimps / gryphones (dragons) -- Then have each continent of northrend in a different place (Out of the skyrim world map ofc) This stops the Lag And allows you to build to your biggest desires, It can even be transported by Portals etc whatever your feel is.
DanRage47  [author] Mar 10 @ 8:03am 
Quests... personally, I dont know where to start, and in any case, I want to try and build most of Northrends worldspace to as much completion as possible, but given I also play a LOT of other games and do other things, this takes a lot of time to do. But even if I work for just an hour on the mod, I add or tweak a LOT of it.
Frenzy Mar 9 @ 9:57pm 
maybe a quest line could be started there as well? or are quests difficult to create