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Photocells [Map 2]
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1.420 MB
Nov 8, 2013 @ 10:12am
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Description
Photocells [Map 2]
by Escaper

The second map with the photocells:
Difficulty: easy
Duration: 2-3 minutes
Test elements: Tractor Beam, Photocells, Fizzler, Cubedropper
Maping-Time: 4-5 days

Please comment and have fun! :D

14 Comments
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Escaper  [author] May 8 @ 7:45am 
yep
Yavie May 7 @ 1:00pm 
Lemme guess...school got in the way. Stupid school. (;
Escaper  [author] May 7 @ 11:58am 
@Yavie
In the last months I hadn't much time for map making but in the next weeks I think I will make a new photocell map :)
Yavie May 7 @ 11:16am 
Oh that was fun (: Saved and took a deep breath, and then found I needn't have worried (: I see this is your last map and it's from November :( Does this mean you're not making any more!?
tuleby (CZ) Dec 24, 2013 @ 12:19pm 
Nice work. Thumbs up!
p0rtalmaster Dec 16, 2013 @ 3:27am 
It initially feels unnerving to have to step into that red area since this is the same texture used for Lpfreaky90's death fizzlers...

...but that aside, the test is good.

So if the lack of cubemaps isn't the issue, maybe it's the water texture or the compile mode used?
Piranha.A Nov 20, 2013 @ 6:32am 
Liked this a lot. Thumbs up!!!
szczuras1171PL Nov 16, 2013 @ 12:44am 
Cool map ! Photocells is nice idea :)
Escaper  [author] Nov 10, 2013 @ 5:05am 
Okay
Ace Ryder Nov 10, 2013 @ 3:11am 
On every part of the funnel model, and on the glass part of the cube dropper. If you figure out what's wrong please let me know, cause I would like to know just in case I ever have this problem.