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Hunter Gatherer
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Genre: Adventure
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted:
Updated:
Nov 8, 2013 @ 9:54am
Nov 9, 2013 @ 9:31am

Would you buy this game if it were available in Steam?

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Recent Announcements View All (3)
Hunter Gatherer now avaliable on our website!
Screenshot added
Description
Release date: December 2013
Hunter Gatherer is a top down 16-bit style adventure in which you are found, lost in the woods, by a forest spirit. He has a passion for cooking and will point you in the direction of your home town if you help him find some ingredients. Some though, are hard to find, and you must travel long distances, find food, avoid and combat dangerous monsters, set traps, and gatherer materials to make a fire, before it gets dark.

Features:
generates a completely random world every time you play.
many different types of monster, congregating in many different forms
challenge, survival is tough when you are out in the woods, and must gatherer food for yourself, hunt down monster camps, and collect materials for the forest spirits, meal.
Popular Discussions View All (2)
3
Nov 23, 2013 @ 9:19pm
lustig
<AZ3R>
0
Mar 1 @ 1:13pm
Some questions
R4gegamingstudios
133 Comments
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[G]host Jul 16 @ 3:53pm 
Voted
BOOgee Jul 3 @ 5:55pm 
Its a Flash Game................that you have to pay for................
比利亚雷亚尔.HyperX Jun 20 @ 7:54am 
1
ionutudor2012 Apr 18 @ 7:12am 
voted
Cardinal Lord Holland Apr 9 @ 9:11am 
voted
Joshie_English Mar 21 @ 2:56am 
Good idea just it maybe needs a guideline like Minecraft where u have an inventory to store items that u find. Needs a new soundtrack though for different areas and maybe the ability to travel to different regions via a map etc. I like your ideas, looks like a game I will play when I'm in the mood to play it but not the kind of game that I want to play all the time, but I'm still going to give it a yes. :)
claiminglight Mar 5 @ 9:17pm 
I like the idea of a survival game- and the 'get home' objective gives you a goal while you attempt to survive. So I have faith in your core concept. But you're in big need of polish. Gotta hire a sprite artist who can make more appealing creatures with fluid, engaging animations. Also have to hire someone to put together a soundtrack (if the video music is from your game).

But I have to say-- putting a work like this up on greenlight without having even dropped a cautionary 'work in progress' statement makes it seem pretty clear that your comfortable with a lesser quality product. And I can't, at this point, bring myself to believe that your code or gameplay execution would outshine what I've now come to expect.
CelticCross Feb 1 @ 3:27am 
sorry dude but no its a good idea but
c_a_mcgregor Jan 30 @ 2:43am 
I looks like you tried to make a decent game but I think you failed. 'A' for effort I guess but I will have to vote no. Please try again though.
kerryms Jan 29 @ 4:03pm 
A player sprite wanders aimlessly in the forest, doing nothing at all. Does anyone vote for it?