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Hunter Gatherer
 
 
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Genre: Adventure
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted
Updated
Nov 8, 2013 @ 9:54am
Jan 26 @ 7:42pm

View Hunter Gatherer in the store

Store page
Recent Announcements View All (3)
Screenshot added
Description
Release date: December 2013
Hunter Gatherer is a top down 16-bit style adventure in which you are found, lost in the woods, by a forest spirit. He has a passion for cooking and will point you in the direction of your home town if you help him find some ingredients. Some though, are hard to find, and you must travel long distances, find food, avoid and combat dangerous monsters, set traps, and gatherer materials to make a fire, before it gets dark.

Features:
generates a completely random world every time you play.
many different types of monster, congregating in many different forms
challenge, survival is tough when you are out in the woods, and must gatherer food for yourself, hunt down monster camps, and collect materials for the forest spirits, meal.
Popular Discussions View All (2)
4
Oct 18, 2014 @ 10:56am
lustig
~WS~ <AZ3R>
0
Mar 1, 2014 @ 1:13pm
Some questions
TheHolyOne
< >
137 Comments
Играю в PlayStation Dec 15, 2014 @ 10:42pm 
Я за ;)
TheDudeAbides Nov 2, 2014 @ 9:08pm 
Don't Starve did it better.
Drizzel Jul 26, 2014 @ 6:37am 
Nice
Иосиф Кобзон Jul 24, 2014 @ 1:25am 
perfect soundtrack
Ghost Jul 16, 2014 @ 3:53pm 
Voted
The False BOOgee Jul 3, 2014 @ 5:55pm 
Its a Flash Game................that you have to pay for................
比利亚雷亚尔! Jun 20, 2014 @ 7:54am 
1
ionutudor2012 Apr 18, 2014 @ 7:12am 
voted
Cardinal Lord Holland Apr 9, 2014 @ 9:11am 
voted
Joshie_English Mar 21, 2014 @ 2:56am 
Good idea just it maybe needs a guideline like Minecraft where u have an inventory to store items that u find. Needs a new soundtrack though for different areas and maybe the ability to travel to different regions via a map etc. I like your ideas, looks like a game I will play when I'm in the mood to play it but not the kind of game that I want to play all the time, but I'm still going to give it a yes. :)