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On the bright side it looks cooler than the Adhara ;)
- Adhara - MultiOps HQ, Plymouth
(From List of ships [www.starpointgemini.com])
If it helps I think I captured it a bit to the north east of the starting region, but no guarantee. You will see the ships name however as soon as you've got it targeted.
If your alignment is rather evil, you'll probably be able to buy it somewhere anymway...
So for me a corvette / gunship MUST have a cloak to be somewhat efficient. I even fight without heavy weapons...
Hull: 1800
Cargo: 30
Troopers: 20
Price: 191'320
Batteries:
- Left:
--- Light:
----- 1 Turret
----- Power Refill: 7.0
----- Power 55
----- Battery Cooldown 1.5
- Right: (see left)
- Front:
--- Light:
----- 3 Turrets
----- Power Refill: 7.0
----- Power 55
----- Battery Cooldown 1.5
--- Heavy:
----- Ammo 8
Cloak: 0.5 Stability, 0.1 strength
Transporter: Range 500, Capacity: 8
Propulsion: Speed 25, Maneuverability: 1.0, PTE: 1.5
Power Core: Firewall 0.3, Power 55, Recharge 5.0
Shield Generator: Strength: 450, Recharge 9.0, Reboot 9.0, Biometric 0.1
Sensor: Radius: 2100, Detection 0.4
Grappler: Range 500
And with the new class system, choosing the commander class can greatly increase gunship / corvette efficiency. The 1st skill boosts general behaviour like damage, speed, maneuverability and Soak (whatever this is). The 2nd skill would fit more a tanky gameplay and isn't really much of use as it is based on damage taken. The 3rd skill enhances hull resistances and hull repair while the 4th skill provides evasion, speed, maneuverability, heavy weapon dodge and accuracy.