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iX's Mindf**k

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iX's Mindf**k

There are three consecutive chambers each designed to test your mettle to reach the coveted exit. The first is simple, and requires some out of the box thinking. The second two are straight-up test chambers with my signature hidden delights. Give me your thoughts after completion. Thanks!

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psn_markm1978  [author] Mar 3 @ 9:43am 
Glad you enjoyed it, Mitch!
Mitch McWiggins Oct 11, 2014 @ 2:53pm 
Good one, thanks!
psn_markm1978  [author] Dec 14, 2013 @ 5:48am 
New Test Chamber available:
iX's Hidden Treasures:
psn_markm1978  [author] Nov 22, 2013 @ 4:20am 
New map ready, it's a beginner's map:
iX's Neophytic Orb:
psn_markm1978  [author] Nov 13, 2013 @ 9:54pm 
New Test Chamber complete!
iX's Quartile Quandry:
psn_markm1978  [author] Nov 12, 2013 @ 7:47pm 
New Test Chamber up!
iX's Geometric Conundrum:
psn_markm1978  [author] Nov 9, 2013 @ 5:25am 
I've made a new test chamber, which is an homage to Q*Bert. Give it a go!
iX's Q*Bert's Ascent:
psn_markm1978  [author] Nov 6, 2013 @ 12:26am 
Okay, gotcha. I had little-to-no problems getting the first chamber to work. But, I guess everybody has their strengths and weaknesses. I'm glad you liked the last two.
Skyferret Nov 5, 2013 @ 10:31pm 
I'll give it thumbs up, but only for the 2nd and 3rd chambers. It took only about 2 minutes to figure out how the reflector cube has to be positioned. I eventual realized I had to use a floor level light bridge to drop and flip it. Sometimes when you push a cube across the floor, it sometimes sticks and doesn't want to budge. As for popping the light bridge under it to angle the beam output, it rolled either over or off target too many times. Sorry, but I had to cheat through the laser field. Other than that, the rest of it was very interesting to play. Somewhat of a thinker.