How do I know which solar systems are safe to fly through?
In EVE Online it's more a question of which systems are safer
to fly through? There are many hazards in New Eden and an unwary pilot can find themselves in trouble quickly. But all systems in New Eden have what is called a security rating which runs in numerical order from 1.0 (highest security) to -1.0 (‘true’ no security). A 1.0 system is the safest of all and even when flying in asteroid belts, there won't be any NPC pirates to come and attack you if you're quietly mining.
Systems ranging from 1.0 down to 0.5 in security rating are referred to as 'high-sec' space. When in high security space you will be afforded the services of an NPC organization called CONCORD who will try to assist you if attacked by other players.
The systems from 0.4 to 0.1 are known as 'low-sec' space and there is little protection there for pilots, although there will be some protection from unauthorized attack at a gate or station from the faction sentry guns. Anyone venturing into these systems is on their own and will have to rely on their wits, experience, and their allies to survive.
Finally there are 0.0 systems and systems with negative security rating; otherwise known as 'null-sec', there is no protection at all and survival here is all down to the skill and resources of the individual.Who is CONCORD and what role do they perform?
CONCORD can be considered to be the 'space police' who patrol the higher security areas of New Eden. They take action against those who attack others without justification and will hunt such miscreants down and destroy them without mercy. However, their role is not to prevent an attack but to punish an aggressor. Should you find yourself under fire from another, CONCORD may not arrive in time to help you, so it will down to your skill and the strength of your ship to prevail. CONCORD are also responsible for the security status of pilots, which is essentially a penalty/reward system and your status will increase or decrease depending on your actions. Actions that are for the good of all, such as destroying NPC pirates and undertaking certain missions will increase your status. Actions that are considered criminal acts, such as attacking another player or destroying their property without just cause will result in a decrease in status; not to mention a heavily armed CONCORD fleet turning up to show you the error of your ways. If your security status should become too low, this may make higher security systems difficult for a pilot to navigate through due to CONCORD presence.Some player just shot me; why were they allowed to do that?
In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PVP (player versus player) game at its core. If the other pilot had no right to attack you then CONCORD will track him down and punish him for his crimes, so long as the attack took place in high security space. If the attack took place in low or null security space, then it would have been down to you to protect yourself since you may be attacked freely and CONCORD cannot intervene in those areas of space. You will also need to bear in mind that if you commit an act of aggression or other illegal act against another pilot (such as stealing from them or attacking without cause), any pilot can then attack you with impunity, anywhere at all, for a short period of time thereafter.How can I get new ships and better weapons?
You can buy more advanced ships, and the weapons or modules to equip them, through the market and contract systems. You can also search for the ships, weapons and modules on both the market (which will have more information about the item) and contract system. The contract system allows for the sale of second-hand items and items that cannot be found on the market, while on the market you get exactly what you pay for. In addition, certain items may only be traded through the contract system.What are the different types of ships I can fly?
Depending on your skills you can fly any ship in the game, although most pilots tend to specialize in either a certain race's ships or in a particular type of ship depending on how they want to progress in EVE. An industrialist will not normally spend time training to fly a battleship and a pilot who prefers the life of a pirate will not bother to train in how to fly a mining barge. Some prefer a particular style of combat and so will pick ships that are designed for that style in mind. For example, certain ships are better at missile warfare and others are better at using beam weapons. Some have better shield systems and others better armor systems. The ship types that can be flown are many and varied, but for combat vessels they generally fall into the following classes: Frigate[wiki.eveonline.com]
, Dreadnought, Carrier, Super Carrier and Titan[wiki.eveonline.com]
. Of these, there are myriad subclasses, usually of the advanced 'Tech II' variants. For example, for frigates there are advanced versions; so there are the Assault Ships, Stealth Bombers, Covert-Ops Frigates, Interceptors and Electronic Warfare Frigates. All of the ship classes up to battleship have these advanced variants to a greater or lesser degree and once the time has been spent training the relevant skills, they can become available to all pilots.What is the coloured button next to my shield indicator - ‘Safety’?
The Safety Settings are located near your capacitor in the form of a small button with a colored light, the light will indicate what level of safety you have active. As long as your safety is set to 'Enabled' you will be prevented from performing any kinds of illegal acts that would otherwise make you a global target, and therefore allow all pilots in your vicinity to legally engage you without CONCORD intervention. If you lower the safety to either Partial (yellow) or Disabled (red) you will be able to perform any violent action you desire within New Eden and may therefore experience any consequence that may follow. It is there to help you avoid potentially costly accidental mouse clicks or mistakes. What happens if I shoot another player; can they come after me?
If you fire on another player in high security space without good reason then they can legitimately return fire; although CONCORD will probably destroy you first for your criminal actions. If they have done something which allows you to fire on them, for example they fired on you first, have stolen assets from you or at war with your corporation, then you are quite at liberty to destroy them. If you have attacked them and they have escaped, then you will have an aggression timer associated with your character for a period of time. During this period, the player that you fired on (and his corporation members) can find you and attack you with impunity.
If an attack upon you caused a CONCORD response or otherwise caused the attacker to lose security status, you will have the right to retaliate without CONCORD interference for up to 30 days following the attack. You can even sell off those rights to bounty hunters and mercenaries to do the job for you! This is called a Kill Right.