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iX's More Than Meets The Eye
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Description
You begin with a vision of your escape, but without the means of getting there except by your own wits. This Test Chamber that is more a series of hallways will require a logical mindset to traverse. This is more of a fun-rather-than-difficult map. Enjoy! Please give me your feedback on the experience you had below.

IMPORTANT NOTE: Always be mindful of your cubes!

Please checkout my full library of Test Chambers: http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
21 Comments
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psn_markm1978  [author] Jun 13 @ 11:10am 
This was a very early map of mine, I still was making mistakes. I'm probably going to pull this one down shortly for lack of workable game mechanics. The last puzzle room is the only good feature of the map, imo.
Sanity1123 Jun 11 @ 1:21pm 
Also, I just threw the cube over the fence, and it didn't land on the button... So now I can't do anything without restarting again :/
Sanity1123 Jun 11 @ 1:20pm 
There is slight problem here. As soon as you get the cube, if you fall down the hole and accidently drop the cube like I did, you have no way of getting the cube back without restarting :/ little bit of a problem there. First one i've found.
Stuntmanmyke Dec 29, 2013 @ 3:04pm 
Sorry, I confused because I play a lot of maps in this time :)
psn_markm1978  [author] Dec 29, 2013 @ 2:43pm 
This is actually my second test room, but thanks!
Stuntmanmyke Dec 29, 2013 @ 1:53pm 
Nice for your first test room !
Mr Fraggle (UK) Dec 22, 2013 @ 3:24am 
Yep I got confused as to where to go next. Was sort of enjoying it but in the end had to give up on it.
Sora Dec 16, 2013 @ 6:50am 
This seems like a advanced version of tunnel vision. Once again, you might confuse which button was actually activated which element. The last part of getting the ball into the hole is quite tricky, not bad.
psn_markm1978  [author] Nov 22, 2013 @ 4:20am 
New map ready, it's a beginner's map:
iX's Neophytic Orb: http://steamcommunity.com/sharedfiles/filedetails/?id=197103263
Jwing01 Nov 16, 2013 @ 5:39pm 
also too many bad decisions at end that can result in too easy death or get stuck.