159 ratings
Tags: Skin
File Size
3.856 MB
Nov 1, 2013 @ 9:59am
1 Change Note ( view )

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New skin for use with any mode! Inspired by the album art for The Resistance by Muse.

This skin shows off two new skinning techniques released today:
1) Mesh morphing. Morph targets can new be used to make meshes animate with the music. Works for blocks, the player's vehicle, and prototypes rendered with BatchRenderEveryFrame
2) Mesh tracks. Now skins can use imported meshes to shape and texture that track instead of having to use scripting. This opens up a ton of possibilities!
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Chankobun Jun 27 @ 8:48pm 
While I enjoy the look of this greatly, I have a bit of a problem with it - namely, I can't look down at my grid and see what I have at a glance. The track is too similar in color to the game's "warm" colors and I'm left having to concentrate to see what I've hit.
Snapop23 May 28 @ 6:40pm 
the earth was they cherry on top. Great job!
Bananibal Erecter May 28 @ 6:04am 
Excellent skin!
Eric May 28 @ 2:17am 
My fav skin for fast and high traffic songs atm.
Basjohn Jan 18 @ 7:50pm 
Absolutely amazing, and really shows what can be done with the AS2 workshop. I do wish for slightly more colour variant "land" based on tempo but that's really just looking for worms in a gem.
CAT PLANET; CAT PLANET! :3 Sep 26, 2014 @ 2:12am 
Just tried it on Wakeboarding with [Blue Man Group - What is Rock]. The song itself has great airtime and this skin did not disappoint with the visuals though the entire track! <3 Great work! :)
wizard3103 Jun 30, 2014 @ 11:35am 
Perfect skin! I love Muse and I love this skin. There are not too many effects or animations and you have a great view of the track. Thanks for making this skin!!!
insanityprelude90 Jun 10, 2014 @ 1:02pm 
The running lady looks a little goofy, but I like how this skin looks in Wakeboard modes.
shann_cs Jun 1, 2014 @ 12:42pm 
Great skin. Other ones are usualy too colorful and full of effects. And human silhouette (instead of rocket) is nice addition too. I'll have to check Muse band as well.. :-)
Dylan  [author] May 29, 2014 @ 4:04pm 
Thanks Neneko. fixed now