35 ratings
Anvil Hall - Dwemer House
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Category: Houses
File Size:
Posted:
Updated:
0.429 MB
Mar 26, 2012 @ 2:17pm
Mar 8, 2013 @ 4:37am
11 change notes ( view )

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Description
Anvil Hall is a Dwemer-style player home located just East of Markarth. It is generously spaced and includes a hot spring, balcony and an outdoor smithing area along with all the basic amenities. I have tried to stay lore friendly and also realistic in the design of this house - I don’t want people to be constantly reminded that they are using a mod.

--NEWS--
New Mod Released! Rorikstead Castle: http://steamcommunity.com/sharedfiles/filedetails/?id=139916672
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Features include:
- Dwemer features
- Cooking area
- Alchemy room
- Study with enchanting area
- Master Bedroom with follower bed
- Pool area supplied by a hot spring
- Balcony
- 5 large bookshelves
- 8 single weapon plaques
- 4 double weapon plaques
- 7 upright weapon racks
- 8 mannequins
- 3 dagger display cases
- 2 large display cases
- 1 manual book stand
- Plenty of storage containers
- Exterior Smithing area with:
- Smelter
- Forge
- Workbench
- Grinding Wheel
- Tanning Rack
- Stables

Please feel free to leave feedback or report bugs. Remember to rate if you like it!
Thank you, FuriousSimian

-------MY OTHER MODS--------
Castle Volkihar Revamped: http://steamcommunity.com/sharedfiles/filedetails/?id=111437572
Karth Lodge: http://steamcommunity.com/sharedfiles/filedetails/?id=19974383
Bleakwind House: http://steamcommunity.com/sharedfiles/filedetails/?id=235823237
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CHANGELOG:
26.03.12 - Initial Release
27.03.12 - Interior now has Navmesh
- Exterior now has Navmesh
28.03.12 - Smithing Area has been improved
- Added mist layer to pool area
30.03.12 - Pool now has Navmesh
02.04.12 - Added a tanning rack to the smithing area
- Added two mannequins to the upstairs hall
09.04.12 - Added decoration to the entrance hall
- Added two containers in the entrance hall for ‘quick-drops’
- Revised decoration in the living area
- Fixed the unresponsive bookshelf
- Added a strongbox to the alchemy room
- Revised clutter in the alchemy room
- Revised clutter in the bedroom
- Added a deck area to the front of the house
- Moved the tanning rack to the deck area
11.04.12 - Changed lighting template
- Changed laboratory layout
- Added banners around the house
- PLANTS
- Better illumination of weapon racks and mannequins
18.04.12 - Added several animal trophies
- Added a few new banners
- New master bed (now a four-poster)
- Added another chair to the hot spring area
- Replaced the banners in the entrance hall with planters
02.05.12 - Edited the Navmesh around the new planters and pots
24.10.12 - Added a single Stable just outside the entrance
08/03/13 - Minor alterations and cosmetic aditions

Please Note: All the containers in the house are safe however please do back-up your saves before using the house. Please also back-up your saves before using the most up to date version of the mod.


Small print: I do not give permission for this mod to be redistributed or repackaged without my express consent.
25 Comments
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FuriousSimian  [author] Dec 23, 2013 @ 6:30am 
You need to physically discover the house before the marker will appear on your map. One of the pictures at the top illustrates its position.
captainbruser Dec 17, 2013 @ 4:50pm 
why doesnt it appear on my map
¤CvG¤™ Dr.Doctor Steve Sep 27, 2013 @ 9:22am 
it doesnt appear on my map?
FuriousSimian  [author] Aug 30, 2013 @ 3:30am 
@Minou: This should not require any DLC as it uses vanilla Dwemer features and textures. Enjoy!
Limoncelli Jun 26, 2013 @ 9:19am 
Does this require any DLC?
Savage Mar 7, 2013 @ 8:15pm 
I have 30 followers. Where it to have a rest?
------------------
The remarkable house. But small ====For me-))
bryxamus Jan 29, 2013 @ 11:01pm 
Great mod. Been using this forever.
jjb-54 Dec 22, 2012 @ 11:29am 
Okay, I am very picky about my house mods. I don't like them too big, but I also don't like them too small and I like them stragically placed around Skyrim.

This mod is EXCELLENT ... not to big that makes it well - not practical. It is nicely placed with everything logically set inside and outside.

Nicely decorated through out.
FuriousSimian  [author] Oct 24, 2012 @ 4:25am 
Hi @wjhenry8182. Thank you for the feedback; Im glad you like it!
I did not add any placeholders to the display cases in the upstairs hall as I intended to use them to display other items such as books, jewelry or clothes. I have now added a stable and uploaded the update, however due to size restraints I was only able to add a single stable. I hope you and your horse are happy with it, and do let me know of any bugs!
wjhenry8182 Oct 19, 2012 @ 1:27pm 
I Love and have subscribed to Anvil hall, wanted to let you know that before I brought up something negative, the 2 weapons display cases in the upstairs hall will open and close the lid but will not accept any weapons to be stored. Also If I may make a suggestion, it would really complete Anvil Hall if you were to add a 2 horse stable building tall enough and wide enough to ride a horse in and dismount. Really hate the thought of my hard working horses standing out in the rain all nite, =)