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Hardcore/Nemesis Scion 2H Spectral Throw
Is my spec good for stand and the new league Dominition? Yes, it is. You can always sacrifice some Life Nodes and put it somewhere into specialization physical damage ( axes, sword, mace, staves ), attack speed either projectiles dammage.
My build is a complete Single and AoE targets dammage. You will have a lot of armour and you will never get stunt. You will get a lot of lifeleech/attack speed to get your life back.
UPDATED : My sepc is good if you want to start a ranger either a duelist. I just felt starting a scion as well. Right now im working on CI build ( Chaos Immune ).
Single Target : ( 5 Links ) Double Strike + Multistrike + Faster Attacks + Added Fire Damage + Mele Physical Damage If you ever get a 6 Links I suggest to get life on hit.
I suggest to get Heavy Strike as well while you're leveling since his knock back on hit can always be usefull against bosses like " The Warden " in act I.
If you can't get Double strike right away, you should make a level 1 Shadow. It will give you the skill gem right at the start.
Multiple Target : Spectral Throw + Added Fire Dammage + Faster Projectile + Lesser Multiple Projectile + Life on Hit + Faster Attack'
If you have enough life leech from nodes and gear, you can always remove Life on Hit and use any kind of Knock Back/Stunt on hit.
Auras : Hatred + Grace + reduced Mana
Auras : Clarity + Blood Magic + reduced Mana
UPDATED : Auras : Cast on dammage taken + Enduring Cry + Molten Shell + Blood Magic + Decoy Totem
With your remaining sockets, I suggest to get Enfeeble ( reduced overall dammage from mobs ) or Temporal Chains ( it will curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly).
I'm going to update the talent tree as I'm leveling up in Nemesis. It will give you a general Idea where I'm going to head through. I'm always going further towards right side before attacking the nodes on left side ( where the Marauder classe is starting ).
If you don't need any resistance nodes at all from the beginning you can go ahead and start using thoses 3 points further down in the talent tree :)
Main Key Nodes
Iron Reflexes Convert all evasion, not from dexterity to armor so you will become more tankiness. It will prevail against Choas Dammage and Bleed dammage
Unwavering Stance - Cannot be stunned cannot evade,not being stunned in Nemesis is amazing. It doesn't matter if you can't evade you already have Iron Reflexes.
Iron Grip - Increased physical damage from strenght applies to projectile attacks. Spectral Throw is a projectile attack, so you will have more dammage from it.
DO NOT TAKE ANY NODES SAYING " 6% DAMMAGE TO MELEE PHYSICAL ATTACK ". Melee Physical attack wont scale your dammage with Spetral Throw.
Normal Difficulty Kraityn : +8% to all elemental resistances Alira : +40 base Mana Oak : +40 base Life Kill All : 1 passive skill point
Cruel Difficulty Kraityn : +8% Attack Speed Alira : +4% Cast Speed Oak : +18% Physical Damage Kill All : 1 passive skill point
Mericless Difficulty Kraityn : +1 Max Frenzy Charge Alira : +1 Max Power Charge Oak : +1 Max Endurance Charge Kill All : 1 passive skill point
In Nemesis/HardCore mode you want to save Oak on normal and cruel to get more life and physical dammage. In merciless you want to kill them all to get that +1 passive skill point in you tree.
This is my first guide ever on steam. So please, don't be harsh with my english skillz, and other stuff :) . If I'm missing something, let me know and I will edit that guide right away ( if I can ). I never claim my guide to be the best build out there, but I never had any problems while leveling. I'm pretty sure I won't have any problem end game as well.
If you have any question let me know and I will reply to it asap.