This game has been Greenlit by the Community!

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After Reset RPG
Genre: RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player, Co-op
Oct 24, 2013 @ 12:04pm
Jan 31 @ 10:56am
Recent Announcements View All (76)
Staying Focused
Tasks Completed
Release date: End of 2015

After Reset RPG an old-school hard sci-fi post-apocalyptic roleplaying game inspired by such video games as Fallout 1/2, Baldur’s Gate and Planescape: Torment.

TARGET AUDIENCE: 21+y.o., USA, Canada, Europe, Australia, New Zealand.
TARGET PLATFORM: PC (Windows, Linux), Mac OS X.
COMBAT MODE: rule-based real-time.
GAME MODE: single-player, co-op.

After Reset RPG is based on three pillars of the good old days of RPG - you can expect:
A POSTAPOCALYPTIC ATMOSPHERE, developed with scientific realism and with more places to explore than Fallout 1 and 2 together had;
A NONLINEAR STORY with freedom of choice and a ton of branches and endings, which influence the whole setting even beyond the game you play;
HARDCORE MECHANICS in the best traditions of DnD and SPECIAL, in which even the process of character creation stretches out into prolonged enjoyment.


It’s our future. The golden age of humanity, globalized under the aegis of the United Governments. The century of corporations, of unbelievable scientific discoveries and hard overpopulation. A century in which extraterrestrial artifacts appeared. A century of conflict, which ended just as it never began. A century in which our planet was burned by nuclear fire, and a century which buried humanity and almost all life on Earth under radioactive ash.

Despite the scale of the tragedy, several millions from a population of over 17 billion were able to find refuge in specially equipped underground bases and over hundreds of years to expand them into fully fledged underground megalopolises. And so, after more than 100 years of hiding under the earth, the United Governments noticed that the ecological situation on the surface had improved and made the decision to come back outside and begin the reconstruction of the world.

All the same, as suddenly became clear, the burden of this holy mission had already been taken up by a civilization born of the flames and chaos of the apocalypse. A civilization that was markedly behind the United Governments technologically but made up for it in their larger numbers and better-developed survival instincts. Hundreds of isolated descendants of Survivors are beginning to unite under the banner of the New Confederation to stake their claim on the Yellow Zones and drive back the war machine of the old world that’s slowly crawling out onto the surface. For the Survivors, it’s a replay of the American Revolutionary War against the British Empire. For the United Governments it’s the Iraq War all over again, threatening to turn into a new Vietnam.

The action in the game After Reset RPG takes place starting 132 years after the apocalypse, called the Reset in two large areas of the former North America: The Great Desert (what was once Nevada) and The State of Eagle (what was once California).


Here is your story. When it begins, you find yourself on the floor of some kind of laboratory, completely naked and surrounded by shards of broken glass and spilled liquids. You don’t know anything or remember anything, neither about yourself, nor about the place where you are. Apart from medical instruments and some kind of installations, there’s no one around, and the only thing in the laboratory other than you is a female voice. It brings you to by saying “Wake up, Commander.” From that moment, everything is in your hands. Where to go, what to do, whether to listen to the voice or not, to try to figure out your story or not – it all depends on you. I don’t want to spoil too much of the game for you, so I’ll only add one more thing – no matter where you go, or who you decide to become in the expanses of the Great Desert, your personal story will find you. Like in Baldur’s Gate 1, you’re totally free to explore the world, but the story will follow you like your shadow.


When making the game mechanics for After Reset RPG, we brang together the very best of the mechanics of Dungeons and Dragons edition 3.5 and SPECIAL. If you’ve played Baldur’s Gate, Neverwinter Nights or Fallout 1-2, it’ll all be pretty intuitive for you. Like in the original Fallout, we named our mechanics SACPIC after the first letter of all the main stats of your character. And similarly to Baldur’s Gate and Neverwinter Nights, it can promise you a long, thought-out character creation process with a true multitude of combinations and interesting descriptions. And yes, don’t forget that of course, God made everyone different, but Colonel Colt evened the playing field. Good or bad, level three or seven, a lot of strength or a little – in the expanses of the wasteland, what matters is who has a gun.

In our way for the visual part of gameplay, we’re trying to make it all as close to the classics of the genre as possible. The same top-down view, the same shabby interface, and the same global map. A never-ending space to expore, limited only by your water supplies, skills and some feats. In terms of fights, we’re often asked: will the game have a turn-based system or real-time. I can safely say that the game will be rule-based real-time (like Neverwinter Nights, Baldur’s Gate, and Planescape: Torment).

And of course, speaking of game mechanics in After Reset RPG, I want to note again the features like Quanton Synchronization which will require an Internet connection. I’d also like to remind you that the game can be played just fine without being connected, but if you activate it you’ll get the maximum enjoyment from the game. This includes bonuses such as your choices influencing the whole setting of the After Reset world, and unique encounters, and access to other goodies like parts for a cyberdog companion etc.
Popular Discussions View All (22)
Aug 24, 2014 @ 8:46am
Feb 12 @ 5:28am
Is there any chance to still get on the beta train?
Nov 6, 2014 @ 9:12am
< >
Mr.Nixon  [author] Feb 9 @ 10:49am 
Такие обширные вопросы лучше сюда: Спасибо за понимание :)
Кraftер Feb 9 @ 9:17am 
Большое спасибо!!!! И ещё пара вопросов:
1.Будут ли реагировать другие персонажи на пол, расу, возраст персонажа?
2. Написано что играть можно в режиме Co-op, а чем будет отличаться Co-op от Single-player (кроме числа игроков) и сколько игроков смогут играть в Co-op?
3. Берёте ли вы какието нароботки из Van Buren?
4. Сколько планируется локаций и персонажей?
P.S. Изените за любопытство и заранее спасибо за ответы.
Mr.Nixon  [author] Feb 9 @ 8:05am 
Только пролог (по задумке) рассчитан на 2 часа геймплея. После него 10 глав. Опять же по задумке общее игровое время: Fallout 1 + Fallout 2. Да, все можно будет (уже можно) настраивать.
Кraftер Feb 9 @ 7:55am 
Здравствуйте, хотел спросить, а на сколько часов будет расчитана игра? Можно будет настраивать внешность персонажа? И возраст ( как в Fallout 1 и Fallout 2)?
Mr.Nixon  [author] Jan 26 @ 5:55am 
Doing our best to match your expectations :)
If you're like our setting don't miss my article about it 'Post-Apocalyptic Myths Busted':
There is Russian translation on our forum as well.
nik_ghost Jan 26 @ 5:04am 
Большое спасибо за ответ! Игра действительно очень заинтересовала, особонно своим сеттингом. Надеюсь, сюжет не разочарует!
Mr.Nixon  [author] Jan 26 @ 12:38am 
"Deluxe" в Steam EA будет присуствовать.
А все "физические товары" (включая коробочное издание) будут доступны на нашем сайте при оплате через PayPal. Однако, пож., обратите внимание, что де-факто "коробка" выйдет только после завершения работы над всей игрой; тем не менее соотвествтующие ключи для Steam вы получите сразу.

И Спасибо за интерес к After Reset RPG. Это много значит для нас :)
nik_ghost Jan 25 @ 3:47pm 
Здравствуйте, хотел уточнить, будет ли в России коробочное издание вашей игры или только цифровое? И ещё: будет ли доступно издание "Deluxe" в Steam EA?
Mr.Nixon  [author] Jan 21 @ 6:19pm 
Much obliged, guys.
Tovarisch. Jan 20 @ 8:22pm 
Crossing my fingers every single day for you and your project.
This might be the only chance we can see decently-made post-apoc game with hard sci-fi aspect in it.