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Slalom
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Tags: Mod
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0.079 MB
Oct 22, 2013 @ 4:46pm
Nov 5, 2013 @ 9:01pm
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Description
Steer around blocks to get points! The closer you are to the block, the more points you get. The more blocks you navigate correctly in a row, the higher your score multiplier.

You need to steer left of the lowest intensity color, and right of the highest. On skins that don't change colors, that means left of purples and right of reds. On the stock 'classic' skin, that's left of blues and right of greens. Other ones, you'll have to figure it out.

Note: This mod doesn't really work with keyboard control. It's possible, but because the control is lane-based and the scoring isn't, the max score is lower than it could be with mouse.
9 Comments
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HTML_Earth Apr 6 @ 9:53am 
I like this a lot, but I think there needs to be some feedback when you 'hit' or 'miss' a block.
Maybe just play the regular hit sound if you're on the correct side, and optionally a 'fail' sound if you're on the wrong side.
I think this would make it easier to master, since you instantly know if you made a mistake.
Crotor Nov 29, 2013 @ 6:01pm 
Nice! Keep up the good work!
Jagori  [author] Nov 5, 2013 @ 9:08pm 
@Dylan Thanks! I was aiming for simple gameplay but with lots of room for competition.

@khmikael I agree that it could get pretty cramped in some spots, and I've had that comment from a few other people as well, so I've increased the minimum block spacing by 20%. Let me know how it feels now. I want it to be quite challenging at its fastest, but at the same time not a total crap-shoot.
khmikael Nov 5, 2013 @ 1:10pm 
I really like this, great work, the biggest issue I currently have with it though is that in a lot of songs I end up having a lot of low intensity notes and high intensity notes clustered togheter in such a way that it's practically impossible to gain a high number of notes correct in a row.

If there was some way to space them out a bit more evenly I think it would worked a bit better for me.
Dylan  [developer] Nov 1, 2013 @ 1:05pm 
Great idea! Fun gameplay with a high skill ceiling
Jagori  [author] Oct 30, 2013 @ 5:33pm 
Yeah, it does take some getting used to. A little practice, and it won't be long before you're deftly weaving through traffic!
Deadman Oct 30, 2013 @ 4:54pm 
This has a lot of potential and it's a great idea. My mind is really struggling though with this simple concept that low blocks I move left and high scoring blocks I move right. When the music is slow, I can cope but with lots of blocks on the screen at one time, I really struggle and break my streaks often.
Jagori  [author] Oct 27, 2013 @ 10:18am 
Thanks! I appreciate the listing. I'm still tweaking the gameplay and scoring as well, so let me know if you want to see something happen.
thelarchmage Oct 25, 2013 @ 1:17pm 
Fantastic! A really interesting new twist to Audiosurf 2. I can see this mode getting very competitive on the leaderboards. I am surprised this has not been more popular. Officially Listed on Mods of Innovation.