The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Hunting Game
 
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Oct 19, 2013 @ 6:00pm
Oct 26, 2013 @ 8:20pm
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The Hunting Game

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Description
BRIEF: A mod which aims to make hunting a much more profitable, viable and worthwhile experience. The prices of animal parts, and the amount of items each animal drops, have been significantly altered to provide a much more realistic experience.


Compatibility patch for Realistic Needs and Diseases[skyrim.nexusmods.com]. Thankyou Marelo for creating this!


Pelt Price Changes: The prices for pelts were pretty unrealistic. Pelts and furs in real life are quite valuable, and this wasn't reflected in the game. These new prices give an incentive to hunt, and make hunting actually worth doing.

Bear Pelt: 50 -> 500

Cave Bear Pelt: 60 -> 600

Cow Hide: 10 -> 200

Deer Hide: 10 -> 150

Fox Pelt: 5 -> 75

Goat Hide: 5 -> 50

Horse Hide: 15 -> 150

Ice Wolf Pelt: 15 -> 150

Sabre Cat Pelt: 25 -> 250

Snow Bear Pelt: 75 -> 750

Snow Fox Pelt: 7 -> 130

Snowy Sabre Cat Pelt: 40 -> 400

Werewolf Pelt: 20 -> 2000

Wolf Pelt: 10 -> 100



Animal Part Price Changes: Again, these were unrealistically low. Although the price changes aren't as drastic as the pelt changes, these alterations will increase your hunting experience.

Antlers - Large: 2 -> 40

Antlers - Small: 2 -> 30

Bear Claws: 2 -> 5

Horker Tusk: 15 -> 150

Mammoth Tusk: 150 -> 1500

Mudcrab Chitin: 2 -> 10

Sabre Cat Tooth: 2 -> 15

Slagutherfish Egg: 3 -> 7

Slaughterfish Scales: 3 -> 5

Troll Fat: 15 -> 30 (Weight changed from 1 to 0.5)

Dragon Bones: 500 -> 1500 (Weight dropped) NEW

Dragon Scales: 250 -> 750 (Weight dropped) NEW



Animal Meat Price Changes:

Clam Meat: 1 -> 3

Chicken Breast: 3 -> 4
Grilled Chicken Breast: 4 -> 6

Charred Skeever Meat: 4 -> 3

Dog Meat: 3 -> 4

Leg of Goat: 3 -> 14
Leg of Goat Roast: 4 -> 20

Horker Meat: 3 -> 12
Horker Loaf: 4 -> 16

Horse Meat: 3 -> 8
Horse Haunch: 4 -> 12

Mammoth Snout: 6 -> 30
Mammoth Steak: 8 -> 40

Pheasant Breast: 3 -> 3
Pheasant Roast: 4 -> 5

Raw Beef: 4 -> 8
Cooked Beef: 5-> 12

Raw Rabbit: Leg 2 -> 6
Rabbit Haunch: 3 -> 8

Salmon Meat: 3 -> 4
Salmon Steak: 4 -> 6

Venison: 4 -> 16
Venison Chop: 5 -> 20



Animal Drop Changes: Most of the animal drops in the game just didn't make any sense at all. For example, for every Sabre Cat you kill you would get either 1 eye or 1 tooth, even though every cat has two of each. These changes are to correct such errors. These are the new additional drops:

3 Tusks from every Horker

2 Eyes and 2 Teeth from every Sabre Cat and Snowy Sabre Cat

1-4 Sets of Bear claws from all types of Bear

4 Tusks from each Mammoth

1-3 Cups of Troll Fat from all types of Troll

1-5 Sets of Scales from Slaughterfish

7-10 Toes from each Giant (Weight reduced from 1 to 0.5)

5-10 Feathers from each Hagraven

10-14 Claws from each Hagraven

6-10 Feathers from each Hawk

Meat:

5 - 8 Pieces of Horker Meat from every Horker

3 - 4 Pieces of beef from every cow

3 - 4 Goat Legs from each Goat

3 - 4 Pieces of venison from every Deer and Elk

3 - 4 Pieces of Horse Meat from each Horse

2 Pieces of Dog Meat from every Dog (because they are ribs)

2 Breasts from each chicken

2 Legs from each Rabbit (only for ones you kill, not hanging ones)



Notes:

*Items gained from hanging dead animals (pheasants, salmon) are limited to 1 by the CK. Just think that if someone had already killed it then they probbably took some of the meat too!

*Fixed the vanilla bugs relating to the death drops of horses and goats not calculating properly.


Compatibility patch for Realistic Needs and Diseases[skyrim.nexusmods.com]. Thankyou Marelo for creating this!


Also, the armour I am wearing is called the Hunter Archer Armour[skyrim.nexusmods.com] and it can be found on the nexus.
Popular Discussions View All (1)
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Aug 15, 2016 @ 3:43pm
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584 Comments
Silent Knife Mar 16 @ 10:22am 
Question: Does the mod changes daggers into enchanted daggers? I'm using a lot of mods and one of them makes daggers always beeing powerful enchanted weapons. But I prefer to use normal weapons... Is it this mod that changes every dagger in the game?
Dhars Dec 28, 2016 @ 6:52pm 
Awesome mod, makes hunting worth it, especially as an Archer..
Truetobi91 Dec 14, 2016 @ 8:53am 
Tried this mod for the first time the last few days and the first thing that came to my attention is, that even though I killed about 20 goats non of them dropped even one goat horn for building houses. I think this comes from being a mod for games without DLC's?
St. Mart Dec 12, 2016 @ 4:42am 
Update

I removed the mod and found out that it affects the buy and sell side. Prices are considerably low without this mod. So I'll just raise my speech skill then.
St. Mart Dec 12, 2016 @ 4:35am 
Regarding the "Pelt Price Changes", does it affect the buying price of pelts only and not the selling price? My value when selling pelts is way below the new amount. But I guess that has something to do with my speechcraft skills. I'm still in the early part of the game.
HermaeusM0R4 Dec 7, 2016 @ 2:41pm 
There is a conflict between this mod and hearthfire that removes the chance for goat horns on goats killed. Also for anyone who wants this mod on Skyrim SE just move the .esp file from your Skyrim Data folder to your Skyrim Special Edition Data folder and check the box in your plugins list from NMM.
JUGII:D [FIN] Nov 15, 2016 @ 10:34am 
Doesn`t working:(
Th3oriesMan Nov 6, 2016 @ 11:37pm 
Any planes to update this for SSE? Would love to see it on the SSE Nexus; great mod.
66Gramms Sep 23, 2016 @ 8:24am 
For me it's just simply not working :'( I have some mods but the only one has a slight chance to make this one not working is Yeti's merchant mod... But I don't think so.
noel.guscott Aug 23, 2016 @ 7:45pm 
@Mathison you may be using the wrong deer hide. There are 2 seperate items labeled "deer hide" in the game, but one is gotten from elk while the other is gotten from "Deer" (in fact caribou). The unofficial patch fixes this and names them differently.