The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

29 ratings
No Quest Items - Create Replicas
File Size
0.681 MB
Oct 17, 2013 @ 2:17pm
May 15, 2014 @ 3:29am
2 Change Notes ( view )

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No Quest Items - Create Replicas

In 1 collection by Altbert
16 items

Most quest items (over 100 in total) in the game can be dropped, stored, sold or given away. However, once you get rid of a quest item, you will be unable to complete the quest in which the item is needed. For instance, if you get rid of the Torc of Labyrinthian, you will be unable to retrieve the Staff of Magnus.

All of these items can be replicated an unlimited number of times for display in your houses. The spell tome to learn the spell to replicate the quest items can be found on a ruin altar in Bleak Falls Barrow near a dead Nord bandit (the first area upon entering the barrow).

Being able to replicate certain items will depend on the choise you make ingame: Imperials or Stormcloaks, Dawnguard or Vampires.

If you want to have a replica of a quest item for display, replicate that item as soon as you have obtained that item. Some quest items change IDs during a quest and can therefore not be replicated. Also, replicate a quest item before handing the original item to the questgiver. Not all variances of a quest item are available for replication in this plugin (yet). Added to all player ownable houses is a new chest called "Quest Item Chest". Note, that each time you cast the spell all quest items in your inventory will be replicated, also those one that you may replicated earlier in the game.

This plugin has just been partially tested. I have started a new game with lots of cheating to get some proper first test results and to have some pictures to show. These tests look pretty promising, but please update me on faults, omissions, etc. For the moment, this plugin recognizes quest items and when casting the replication spell, a replica of those quest items will be put into you inventory. However, I've not been able to see yet if all replicas are stored in your inventory, but after a few hours of playing I found that all quest items have been replicated properly.

This plugin has a BSA file attached. If this BSA file is not automatically installed in your Data folder, you may download a ZIP archive from my website ( It seems that Steam Workshop doesn't support Papyrus script updates. If you encounter any future problems, you can allways turn to updates on my website.

Rev. 2: More removable quest items, in particular from Dawnguard and Dragonborn quests.
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Vanellope Jan 27 @ 12:46pm 
For those sufffering from the "Can't read the Blood Scroll" for the Dawngaurd mission (even though you've collected the moths), this mod worked as a great fix for me. I dropped the scroll, once I picked it up and tried again to read it (from my bags) and woot! Hope this helps someone in the same situation. Thanks much for the mod Altbert <3 ^.^
Vanellope Dec 30, 2015 @ 8:11am 
Okies thankies much for the info :3
Altbert  [author] Dec 30, 2015 @ 5:13am 
No, it doesn't work as a hotfix. The items items marked as quest items are just unmarked. Only other thing this mod offers is the replication of quest items.
Vanellope Dec 29, 2015 @ 4:56pm 
Would this mod possibly work as a hot fix for The Persuit, if you grabbed Mercer's Plans before you were suppose to? >.<
Altbert  [author] Oct 18, 2015 @ 11:41am 
It would be nice to be able to have a look at the corrupted save file and the papyrus log. If my mod is indeed the problem, I can try to fix it, although I probably won't be able to install all the mods you have used (I am not a Nexus member and no fan either).
Storm[HUN] Oct 16, 2015 @ 10:01am 
Thanks for the quick reply!

I'm going to try the save game cleaner, thank you!

But in the end, to be honest I already wasted somuch time, I rather just go without No Questitems than trying to mess with TES5Edit. I already spend more time on games than I should. I can give myself items via console for display, and I have Bandoliers mod so quest item weights shouldn't be such a huge problem.

As for finding the problem, I can send you my corrupted save file too, if that helps, also I'll enable logging, load a save from before I even read the cultist orders, and go to Solstheim, maybe that generates some meaning ful errorlogs, given the error did not happen earlier, like when I first used replicate.
Altbert  [author] Oct 15, 2015 @ 10:16am 
Have you tried to use the Save Game Script Cleaner?

It is also a good idea to log script errors. Insert or change the following setting in your Skyrim.ini in the My Documents/my games/skyrim folder:

bEnableLogging = 1

Last, but not least, try to pinpoint mod conflicts unto object level with TES5Edit. Load all the mods in TES5Edit, select the mod you think is conflicting (in this case my mod) and find all objects that have a red background color and an orange or red foreground color.

Feel free to send me log files and screenshots by email:
Altbert  [author] Oct 15, 2015 @ 10:16am 
@Strom[HUN]: I have been looking into your problem, but I can't figure it all out, because I just don't know a lot of mods you are using. As for mod conflicts: my mod may conflict with Breezehome Fully Upgradable (and possible other mods that alter player ownable homes). It may also conflict with the Item Sorting mods (Saige) and some of Jaxonz' mods.

My mod is mainly ESP, which should give no problem if load order is correct. There is a small BSA containing a small script attached to the spell (magic effect). All the script does, is checking the players inventory for quest items. If a quest item is found, it is looked up in a FormList and the index number of the item is used to get a replica item in another list. The replica item is then added to the players inventory. Nothing more, nothing less.
Storm[HUN] Oct 15, 2015 @ 6:28am 
Hi. This mod currently breaks almost ALL Dragonborn quests for me, and it also corrupted my savegames so even after removing the mod, I need to start it over. I don't know if it is only this mod, or it conflicts with something else I have... See errors here:

Here is my load order from before I removed the mod:

In addition I had the following mods from the Nexus that are not present in the load order:
Altbert  [author] Mar 20, 2015 @ 4:42pm 
You can just drop the items. Select Inventory (I), select item and press R. No spell required.