The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

152 ratings
New Weapon Artifacts: Blooddread
 
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Category: Weapons
File Size
Posted
Updated
12.244 MB
Oct 16, 2013 @ 7:11am
Aug 26, 2014 @ 9:12pm
13 Change Notes ( view )

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New Weapon Artifacts: Blooddread

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In 1 collection by CoNiGMa
New Weapon Artifacts by: CoNiGMa
10 items
Description
This mod adds a new weapon artifact to the game called Blooddread that has a 30% chance to stagger the target and causes their blood to boil for 25 points of damage for 4 seconds while also absorbing 10 points of damage from the target's health.

It can be found inside the Whiterun Hall of the Dead Catacombs on top of one of the coffins.

It is temperable at a grinding wheel for 1 Ebony Ingot, 1 Briar Heart, and 1 Bleeding Cap Mushroom.

Mesh and Textures by Gizmodian.

[Update 10-18-13]: Added sword to the Whiterun Hall of the Dead Catacombs on top of one of the coffins. This is only temporary until the questline is completed.

[Update 10-25-13]: New mesh and textures.

[Update 10-31-13]:
Added additional knockback ability to Blooddread's strike.
Set weapon to Player Only.
Fixed issue with inventory image not showing correctly.

[Update 11-1-13]:
Adjusted weapon damage and weight.
Adjusted blood spray visuals
Made weapon temperable at a grinding stone with an Ebony Ingot, a Briar Heart, and a Bleeding Crown Mushroom provided you have the Arcane Blacksmith Perk

[Update 11-8-13]:
Removed Player Only status to allow followers to wield weapon(s).
Removed ability to disenchant weapon(s) at an enchanting altar.
Corrected issue where AI would pick up weapon(s) if player was already in combat before acquiring.
Corrected issue where weapon(s) would respawn after several days.
Corrected weapon stats to be treated more as a Daedric Artifact(s) to vendors and the like rather than a normal enchanted weapon(s).

[Update 11-12-13]:
Updated visuals to be more gory
Corrected enchantment to allow 50 swings before enchantment needs to be recharged.

[Update 11-13-13]:
Updated additional spell visuals

[Update 11-19-13]:
Final spell visuals modification.
Weapon enchantment description modified.

{{{{{{{{{{My Other Mods}}}}}}}}}}

Flamestop and Neverburn
http://steamcommunity.com/sharedfiles/filedetails/?id=247282092

Gorefiend and Hemoflow
http://steamcommunity.com/sharedfiles/filedetails/?id=229043280

Overcharge and Everspark
http://steamcommunity.com/sharedfiles/filedetails/?id=194188060

Rainbow
http://steamcommunity.com/sharedfiles/filedetails/?id=193204227

Agony and Misery
http://steamcommunity.com/sharedfiles/filedetails/?id=192133622

Shiverstrike
http://steamcommunity.com/sharedfiles/filedetails/?id=189924841

Broken Dreams
http://steamcommunity.com/sharedfiles/filedetails/?id=188924057

Cinderblaze and Emberscorch
http://steamcommunity.com/sharedfiles/filedetails/?id=188638830
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88 Comments
SethTheFighter Apr 14 @ 8:09pm 
i love the look of the sword, i was wondering if you could add a sheath for it, that would top it off
Mr Chucklesome Oct 27, 2015 @ 9:48am 
cant find it?

[EZF] Angry Chick Aug 19, 2015 @ 11:04am 
its not in the hall of the dead for me
BEN 10 MIL Jun 1, 2015 @ 2:47pm 
Can you make an nexus version? For some reason my Workshop doesn't work
CoNiGMa  [author] May 1, 2015 @ 1:25pm 
@kitten2021, Thanks. Be sure to check out the rest of my mods. I have 10 currently.
kitten2021 Apr 30, 2015 @ 6:03pm 
Very nice weapon! Thanks CoNiGMa!
Helljumper ADB Mar 24, 2015 @ 2:59pm 
also awesome weapon mod. will you be creating more?
Helljumper ADB Mar 24, 2015 @ 2:59pm 
im not a modder but thanks though. also i found a mod that wipes out the enchantments on weapons and armor, vanilla and modded alike.
CoNiGMa  [author] Mar 24, 2015 @ 8:48am 
@Helljumper ADB, no plans to do that, but feel free to modify it to your needs. =)
Helljumper ADB Mar 20, 2015 @ 4:59pm 
could you make it so its craftable and unenchanted?