Portal 2

Portal 2

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Route of the painter
File Size
10.778 MB
Oct 15, 2013 @ 6:47am
Oct 16, 2013 @ 4:08am
3 Change Notes ( view )

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Route of the painter

In 1 collection by LPChip
All singleplayer maps by LPChip
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Your job today is to be the painter. Let your artistic needs flow and go to your client.

v1.0: Initial release
v1.1: Prevented being able to finish the map without using all gels.
v2.0: Added a puzzle element to the last part.
v2.1: Fixed possible exploit(s) since latest adition.
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Prototype Oct 29, 2013 @ 4:16am 
Yeah, I got that they were paint fizzlers after a while, but I don't think I've seen them before. After that I made an attempt to get paint past. mmm...didn't think of that one, would have been easier. Ah well, my solution was fun ;)
LPChip  [author] Oct 29, 2013 @ 4:07am 
Impressive attempt there at the end. Were you able to figure out that those red fizzlers are paint fizzlers? I saw you trying to get paint past, but was not sure if that just was your attempt at breaking it, or uncertaincy of what they did. Also, did you know that you could just have shot a portal at the ledge with the fizzler and jump down from there?
Prototype Oct 29, 2013 @ 12:54am 
My blindrun: https://www.dropbox.com/s/tjfcsa050wascr6/routeofthepainter.dem Nice map (I like the title ;) I solved the last bit the hard way, but that's just me having some fun.
LPChip  [author] Oct 20, 2013 @ 12:47pm 
Thanks. Yes they're paint fizzlers and its really hard to block paint with it. I wanted to prevent getting paint from the main area to the exit area, and that is not possible. I was not so much interested in the other way around, which was how you got the paint in. So yeah... its possible to paint from the other side, but if you are that far in the map, whats the use? I only kept that paint fizzler in there in case someone is desperately trying to get the paint through and then realize there's another one.
DeathWish808 Oct 20, 2013 @ 11:09am 
Oh, nice map btw. By looking at Brave's screenshot, I did it the same way, just more conversion gel everywhere, well.... because I can. lol
DeathWish808 Oct 20, 2013 @ 11:07am 
I'm assuming those were paint fizzlers, but.... http://steamcommunity.com/sharedfiles/filedetails/?id=187624422
LPChip  [author] Oct 19, 2013 @ 12:28pm 
To Brave: Seems you did it entirely as intended. :)
Brave Oct 19, 2013 @ 10:46am 
Screenshot of how I made my exit http://steamcommunity.com/sharedfiles/filedetails/?id=187251033 For me this map was time consuming. I used the bounce and speed gel to get across above the entrance, then conversion and bounce gel was needed to exit. I could se portal bumping at the fizzler, but that wasn't necessary when I could just go back to the entrance without losing my portals!
BRUCE Oct 19, 2013 @ 6:38am 
Dude lol it is not cheating it is part of portal! I can see if I was going through walls or something or able to noclip to another part of the map. But lets not get on that subject again. I always play a chamber looking for all solutions not just the intended way. I'm sure with all the gel use, I could have made a easier path to the exit. I just chose to point out that speed gel was not required. Great design though fun chamber.
LPChip  [author] Oct 19, 2013 @ 2:36am 
Unlike you, I make my levels playable for the majority. The speedgel is there so most people will be able to find a solution. Your solution is perfectly acceptable too. I have to give you kudos on that final jump. You did it much harder than it needs to be, but it works. I never thought that would be possible, but given that its harder than what is needed to be done, I'm going to allow it.

One thing to point out though: shame on you for cheating using portal bumping. In this (and most others) level it is not at all required as you can just walk around, but there's not much gain from doing it.