The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

68 ratings
Falkreath Sanctum
Category: Houses, Miscellaneous
File Size
0.668 MB
Oct 13, 2013 @ 5:42am
Oct 13, 2013 @ 1:50pm
2 Change Notes ( view )

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Falkreath Sanctum

In 2 collections by G20
GOTHIC: weapons and armor and things from the dark.
90 items
39 items
A player home in Falkreath. Underneath this new player home in falkreath lies a sanctum, a very large area with hundereds of usable bookshelves.This area was designed to house a collection of skulls but it could be used as a Gothic liberary or storage.
This home has a few weapon racks and mannequines, an alchemy bench, priest mask busts, bedroom, kitchen facilities..
There is also a return To sanctum teleport spell.

Use this mod with the mod 'Unlimited Bookshelves' to get the most from the masses of bookshelves.

For more on the skulls: Unique Skulls Of Skyrim

I hope you like this abode
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woody759 Oct 13, 2014 @ 12:05am 
It's very,very good thanz.
G20  [author] Oct 27, 2013 @ 10:16am 
I like the idea of a house in the marshes there, It'll be on my mind.
As it goes I've just built a castle somewhere between riften and windhelm and I'm running a playthrough with that so I can improve the castle before I put it out there (and I've got a hankering to chop up some drugar). House in the swamp in Morthal is something I would like to do.
I did put a house in Morthal with my mod 'Dovahkiin Sanctuary'. It was well located and was a farm building. It wans't too impressive, but it did fit well.
If you don't mind I'll request you as a friend.. then i can let you know how a house in the Marsh goes.. maybe you have some ideas on a theme ;)
Bonkey Oct 27, 2013 @ 10:09am 
@Gillan2020 I understand where you're coming from, in terms of style and its surroundings I would definatly put it somewhere different, I did try out this mod but I just dont like where it is, dont get me wrong falkreath is nice but the occasional dragon attack when I leave the house is annoying, maybe put it in the marshs next to Morthal? The house suits that type of terrain and environment :)
G20  [author] Oct 27, 2013 @ 9:58am 
Thanks :)
It's a solitude style building outside and in, so not realy the same as the farm buildings which make up Falkreath, but I felt it lends itsself to a a more gothic feel, and it's tucked away, so to me it fits where it is kinda laid into the cliff edge like that. This was actually designed as part of a multi house mod which in turn was designed to house and aid in retrieving Skulls in the skull mods which I made, but I was requested for just this house alone as the other houses connected every town house existing and modded by me, so I put it out there on its own for anyone who fancies a house in Falkreath for collecting the skulls woithout the back doors, or just anyone who fancies a house in Falkreath ;)
Bonkey Oct 27, 2013 @ 7:38am 
@Gillan2020 Looks alot like Proudspire manor in Solitude (Or whatever its called) but other then that it looks great :)
Pra0Top14w Oct 23, 2013 @ 9:10am 
merci pour le bon et beau travail
G20  [author] Oct 22, 2013 @ 10:25am 
Thanks sweetheart/ or dude, never know with avatars ;)
The weapons and shields take a moment to go on the walls the first time you walk into the room and sometimes the next couple of times too, but usually just one and then they stay on the walls when you walk in and stay there neat and tidy ;) The wandering mannequin thing is a general problem with all mannequins unfortunately :(
The ownership of the bed.. Now I can sort that on ;)
G20  [author] Oct 22, 2013 @ 10:25am 
Thanks again so much, you know, you pack the files upload them and then unless you get some feed back you could never know it's working. I'm glad you like it, I love making them.
That Skull in the blue palace by the main door os a tricky one i think.. that guard is all eyes.
There's another one in solitude on top of the tall wall on the right just as you enter the green area that goes up to the imperial training yard if you come from the blue palace, anyway if you know the place i mean there's a trick skull to get there, I had a lot of fun getting that one ;)
Divah Oct 22, 2013 @ 9:27am 
Hey Gillan
copy to my post on TesNexus !
I downloaded Falkreath Sanctum ..
I unchecked "Dovahkiin Sanctuary" and deleted. esp
I placed BreezehomeTNF before your mod

Removed the mod "linked home chests" (I think it conflicted)

It works well, exit, transit area, input connections .. Thank you and endorsement + kudos

smaler lacks, like the bed "owned" some npc unvoiced ..
mannequins that move .. shields and weapons (too many in my opinion) that are on the ground and get back on the walls ..


I stole my first skull in the Blue Palace
of course .. endorsed !
and yes the files have successfully uploaded.
Darkr Oct 20, 2013 @ 3:14am