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Genre: Action, Adventure
Platforms: PC
Languages: English
Players: Single-player
Oct 11, 2013 @ 8:05pm
Oct 15, 2013 @ 6:03am

Would you buy this game if it were available in Steam?

No thanks /
Not interested
Ask me
again later
Release date: Third quarter 2015
XII is an action adventure game in perspective view.

In this game you acquire new powers and parts as you advance in the game. Discover new enemies, develop new abilities, improve your weapons, travel around a map and solve puzzles.

Use all your arsenal to destroy your enemies.

The game as is now, is a demonstration. We will make announcements of advances.
Popular Discussions View All (1)
Oct 15, 2013 @ 10:48pm
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DiY | Smurf Jun 28, 2014 @ 9:00pm 
I like it, it looks cool, but why call it 12?
gamesnblack Jun 24, 2014 @ 9:35pm 
auto-target is a must. i understand freeballing but i like to win,
ionutudor2012 May 24, 2014 @ 6:08am 
Azure Dragoon Mar 2, 2014 @ 5:14pm 
I'd vote yes if movement and aiming were seperate.
Be2maru248 Feb 22, 2014 @ 2:00am 
I am a Japanese. Please support Japanese.
Lucho23 Feb 10, 2014 @ 8:05pm 
Gameplay looks solid. Can't wait!
-Giallo- Jan 26, 2014 @ 9:47am 
the last game i really enjoy playing of the same kind was cod blackops zombie arcade that was really fun ... i kow there are little diufference here but u can take the same movement control of that game for this one
Momentuminfinite Jan 24, 2014 @ 7:04am 
Always been a fan or the good ole rail gun. Hits Multiple enemies in a line with the first taking the most damage. Slow rate of fire of course. Arc cannon with some type of strange secondary fire. Idk just so average ideas.
alphax  [author] Jan 23, 2014 @ 11:43am 
@Momentuminfinite: There are going to be varied weapon types. Do you like to see some weapon in specific?.

@ Galio: Many people has been giving us that feedback and we are taking it now into account.

@chaosdirge: lol.

@airart: defently not!.

@ Sharp 7j: the dash ability is thinked as a dodge ability.

@everyone: Yes, maybe was a bit too early but as is our first experience with greenlight we couldn't resist to try it out. We have loved all the community and all the feedback you have been giving to us.
Momentuminfinite Jan 16, 2014 @ 7:22pm 
Interesting....would love to see heavily varried weapon types. Too many games with simple machine gun tactics.