70 ratings
Mosquito [BEE2] Part 2
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Description
This is my 2nd Test Chamber using Bee2 editor.
22 Comments
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martinbarrett  [author] Dec 2, 2013 @ 3:52am 
Yes that was intentional.
Thanks everyone for the feedback.
Ravenscaur Nov 22, 2013 @ 8:25am 
I enjoyed this THOROUGHLY and thought that it ended all too soon.
In at least two cases it was possible to shoot through the vertice in the bulletproof glass (I've found myself searching for this in puzzles); as well, the quick-killing turrets didn't offer enough reaction time to realise the player stuffed up before dying of a lead overdose. For all I know, these may be intentional... just wanted to give my feedback.
Now on to the rest of your work.
UFS FrostGiant Nov 11, 2013 @ 2:27am 
Great and interesting puzzle If u get time try out this one
http://steamcommunity.com/sharedfiles/filedetails/?id=192976369
[IG] BasturkPT Nov 6, 2013 @ 11:31am 
martinbarrett  [author] Oct 18, 2013 @ 3:08am 
thanks.
chris Oct 17, 2013 @ 6:35pm 
Quite challenging. Well worth all the time to make and to play.
twolegmike Oct 17, 2013 @ 5:09pm 
cool
JCAT X980 Oct 17, 2013 @ 12:40pm 
Hey Thanks for trying out my map. i enjoyed playing yours too. great job.
heres my map for anyone else:http://steamcommunity.com/profiles/76561198064048433/home/
martinbarrett  [author] Oct 16, 2013 @ 2:39pm 
Small update found out how to turn off GlaDOS.
martinbarrett  [author] Oct 16, 2013 @ 12:32pm 
Thanks All.
I added a autosave.
I did not think anyone would go into the room before killing them.