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F-Zero Blue Falcon
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Tags: Skin
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2.660 MB
Oct 7, 2013 @ 10:42pm
Dec 8, 2013 @ 2:02am
6 change notes ( view )
In 1 collection by Aelita Stones
F-Zero collections
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18 Comments
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[GmT] Cwalk Nov 22 @ 10:59am 
agreed with machete, textures are kind of out of place.
other than that, awesome!
w r e x Sep 9 @ 7:47am 
could you also create a f-zero track skin? like the snes style ones? this would be fucking amazing
(TOFTB) Machete Lobster Jul 16 @ 8:05am 
Good work on it. Textures need a bit of working to make it fit the aesthetics of Audiosurf. Also had a glitch(?) where the vents(?) between the engine and the "Blue Falcon" text were invisible, it just showed what was beneath the car. Apart from that, you've done a good job with the model!
Aelita Stones  [author] Jun 3 @ 8:08pm 
I really have to get back to these f-zero cars. Last October I was all, yeah let's do all of them. Now i'm just like, stuck on the death anchor since Thanksgiving
THC.Falcon Feb 22 @ 1:07am 
I get hammered at Mario's party and now my car ends up stolen.
Aelita Stones  [author] Dec 21, 2013 @ 8:39pm 
FALCON KICK!
NecroNinja Dec 20, 2013 @ 12:16pm 
SHOW ME YA MOVES
Lieutenant Scorage99 Nov 14, 2013 @ 3:17am 
FALCON PUNCH
Senator Pooptickler Oct 24, 2013 @ 8:14pm 
I love you for putting f-zero machines in here
Aelita Stones  [author] Oct 20, 2013 @ 5:00pm 
changed line 159 to : _Color = {r=250, g=250, b=250}}, The object is colored by the shader, then the texture is placed over that. That command changes the object to a constant white(kind of creating the effect of primer on a car.)