115 ratings
Morrowind Border Trading Shack
File Size:
0.149 MB
Oct 6, 2013 @ 1:01pm
Oct 27, 2014 @ 11:40am
5 change notes ( view )

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Morrowind Border Trading Shack


EDIT: 1,000 Subscribers?! Thanks so much for the support everyone! :) I'll be sure to bring much more to this mod in the future if I can ^^

A very small, simple, but effective mod: The Morrowind Border Trading Shack!

Adds a trading post owned by a Dark Elf named Tanahel Olatir on the border of Morrowind and Skyrim on the outskirts of Windhelm (and Blacklight in Morrowind). He has a journal with a backstory you can read as well. There is also an Alchemy Lab, Tanning Rack, Anvil, and cooking pot available for you to use inside.There is also his assistant Khajiit with Journal backstory included., who will train you in pickpocketing up to Level 80. There are also 3 new drinks that restore 100 health, stamina, and magika respectively. There is also a note in the Retching Netch Cornerclub that reveals the location of the shack on the map for you.

Tanahel will sell food, clothing, spell books, weapons, alchemy supplies, potions, and many goods from Morrowind/Solstheim. (and a few other surprises!) I've also made the potions, weapons and such displayed for sale on the shelves to be leveled with your character, meaning if you come back later, or the higher your level, the better his merchandise will get!

This mod is aimed to bring a little bit of Morrowind into Skyrim itself. It also bothered me a bit that there isn't really anything interesting on the borders of Skyrim. This mod is aimed at fixing that, giving one of the borders of Skyrim a way of saying "Congrats! You reached the edge of Skyrim! Here, have some nostalgia!" :)

Let me know what you think, and if there are any bugs. As usual with any mod, save separately before you install this mod and afterward.

This mod only has one small known issue that is easily fixable. If the merchant or Khajiit leaves the house, they don't manually return to it, so you have to return them yourself by selecting them in the console, going to the inside of the shack and type "moveto.player". If you load a previous save that's inside the shack, they may dissapear. Restart the game from a save outside and they should reappear :) Still working on fixing this.
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°T0xic-Kill3r57f° Feb 20 @ 12:55pm 
nice mod because i love Dunmer
Brezlon Feb 9 @ 2:57pm 
*Edit* Scratch that. User error. :)
khazan99 Feb 4 @ 8:09am 
nice mod, i like the interior space a lot, and the "puzzle" was clever too. thanks!
ravenwolf2 Jan 30 @ 12:32pm 
*jimmy hoffa* oops!
ravenwolf2 Jan 30 @ 12:27pm 
not only do the kajiit & merchant disappear, but it seem's to effect the fort gnisis mod as well. you enter FG through the same border the trading shack is on. several reaver bandits & an optional follower in one of the FG apartments have seemed to pull a kimmy hoffa. it's obvious these 2 mods connect. also, the merchent bitch's at you for "trespassing" at appropriate hours of the day if you're not dunmer.
Jamey  [author] Nov 17, 2014 @ 8:32pm 
@astrogazer He will sell to you, just at certain times of the day. ;)
astrogazer Nov 17, 2014 @ 12:07pm 
Seems you have to chamge vender factions or vender refuses to sell to you
astrogazer Nov 16, 2014 @ 8:29pm 
Morrowind Border shack does not seem to effect the fort gnisis mod. The trick in celler is with hidden book and the pillar rotation.
Korsall Kaiser Oct 29, 2014 @ 9:18pm 
@Jamey So the spell IS from this mod though right?
ravenwolf2 Oct 26, 2014 @ 8:34pm 
the fort gnisis mod is across the morrowind/skyrim border, right where the traiding shack is.. & no, it doesn't really corrupt. it's full've reavers though, lol. couldn't figure out that puzzle in the celler, by the way. had to console my way in the door.