The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

70 ratings
File Size
0.097 MB
Mar 31, 2015 @ 10:26am
May 6, 2015 @ 10:00pm
12 Change Notes ( view )

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In 1 collection by Frankenstein
Replicator / Forger Collection
3 items
This is for Vanilla Skyrim, no DLC items have been added.
Replicator is a mod that allows all those regular smithys to create (forge) replica unique armor and weapons without any enchantments, for example Nightingale Armor. The reason behind this mod was to allow players to enchant these specialty items to suit their own play style. This mod is not only a spiritual successor to the massively famous and great mod "Forger", but I am trying to truly continue in it's spirit. Pagann has stopped working on the original, so I try to pick up where he left off, with his permission, of course.
(That's why I will use "we" for the following parts of text, to honour his contribution!)

Please don't forget to rate this mod if you liked it.

A true mastersmith should be able to replicate stuff he has held in his hands, right? The armor and weapons that are made craftable by this mod require a smithing perk of some kind, clothes do not require any smithing perks.

However, each item requires a specific quest to be completed (!!!)
before it will appear in the smithing category at the forge. We made the decision to restrict them by quest to ensure that the player had at least obtained, or had otherwise been exposed to the original before crafting copies.

How can you forge a replica of something that you have never seen?

We will not document which quests will open up these recipies (Spoilers, duh!). We will only say that radiant quests are not included and the quest to be completed directly relates to the item. The most obvious example are the deadric quests.

If you have any (reasonable) requests, feel free to voice them in the comments! Please rate and subscribe!

Note: One cheat-like item has been added to this mod. A custom, hidden Leather Smithing perk was added that allows improving all leather items up to legendary quality. This perk is granted to the player automatically when the Steel Smithing perk is chosen. We feel that if heavy armor based characters can improve all their armor up to "legendary" then light armor based characters should be able to do the same.

Just because we don't want to give away the quests doesn't mean we won't give up the perks though. Here's the list of items with the smithing category and perk required:

- Blades Armor and Sword: Steel category - Steel Smithing
- Daedric Artifacts: Daedric category - Steel Smithing
- Dragon Priest Masks (Light Armor): Glass Category - Glass Smithing
- Dragon Priest Masks (Heavy Armor): Daedric Category - Daedric Smithing
- Dark Brotherhood (Shrouded Armor): Leather category - Advanced Armors
- Dark Brotherhood: Blade of Woe: Steel Category - Steel Smithing
- Forsworn Armor & Bow
- Falmer Amor & regular Falmer Axe, Sword and Bow
- General Tullius' Armor: Imperial Category - Steel Smithing
- Jagged Crown: Dragon Category - Dragon Smithing
- Nightingale Armor: Leather category - Advanced Armors
- Nightingale Weapons: Glass category - Glass Smithing
- Redguard sword (Scimitar): Steel Category - Steel Smithing
- Stormcloak Officer Armor: Leather Category - Advanced Armors
- Thieves Guild/Linwe's/Guild Leader Armor: Leather category - Advanced Armors
- Wuuthrad - Ebony
- Yngol's Helmet - Draugr Category (Skyforge!)

Daedric Artifacts (All are in the Daedric Category):
- The Rueful Axe
- Masque of Clavicus Vile
- Volendrung
- Mehrune's Razor
- Ebony Blade
- Dawnbreaker
- Mace of Molag Bal
- Spellbreaker
- Ebony Mail
- Savior's Hide (new!) - Ebony for "double improvement" perk
- Hircine's ring (new!)

Clothes (Require no perks but still have quest requirements)
- Redguard outfit (Light and dark)
- Jester clothes
- Thalmor outfit
- Ulfric Stormcloak's outfit
- Psiijic Order outfit
- Greybeard outfit
- Mythic Dawn Robes
- Vaermina's Priest Robes

Replicator Dawnguard Edition:

Replicator Dragonborn Edition:

Popular Discussions View All (1)
May 8, 2015 @ 11:26pm
SPOILERS - Items, and how to get them - Prerequisite quests.
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Randomositydude Jan 29, 2017 @ 12:35pm 
I didn't even know about that one they look pretty cool though. Nah I was looking for the mantled ones as I wanted the different colours to go with different armors then add my own enchants they are the novice apprentice and adept robes ingame but without the enchants though the expert ones with the lines on look super cool I didn't even know you could get those at all as I haven't seen them anywhere other than the teachers wearing them. Sorry for all the bother and confusion
Frankenstein  [author] Jan 29, 2017 @ 11:45am
I thought these were the robes you're referring to.
Randomositydude Jan 29, 2017 @ 8:19am 
Don't worry about it if you manage to do it thankyou very much and take all the time you need. If you don't thankyou anyway and it is not really any trouble to me I only want them for asthetic reasons and put my own enchants on them I can use console to get the mantled college robes in the colour I want, I think. Just not the divine amulets.
Are these the others you were thinking of there are only 2 pictures but there are 3
Frankenstein  [author] Jan 29, 2017 @ 8:03am 
I'm very busy irl at the moment, and getting into the CreationKit to fix/add the amulets might take me a week or two. is the article i use to find stuff, since it gives me the item ids for the CreationKit. It seems I was wrong, btw. There is only two tiers of robes. The other higher tiers were just enchantments. It seems the higher tier which looks like the ones Tolfdir is wearing are the only ones not buyable in the basic game. Again, might take me some time.
Randomositydude Jan 29, 2017 @ 7:30am 
You have no need to apologise without you we wouldn't have this mod at all, so any and all work you do is awesome in my book.
I have been trying to find out about the robes most of today and you can buy the expert ones (under the name college robes) at radient rainment and I can't remember of find now where I found the novice ones without enchant to buy any others are inexsessible with out console commands or a mod.
Would it be possible for me to intrude and ask to see if the amulets and unenchanted mantled robes could be added to the mod?
Either way thankyou for quick and helpful feedback (you knew more about the robes in a quick comment than I do after several hours of searching)
Frankenstein  [author] Jan 29, 2017 @ 7:15am 
Sorry. The divine amulets haven't been added, but it wouldn't be too much to do. For the college robes - I honestly don't remember. I think there are basically three colours: Novice Robes - Expert Robes and Master Robes. I think there is only the archmage set as unenchanted and the thalmor robes. But I'm unsure. I could look it up if you're really interested.
Randomositydude Jan 29, 2017 @ 6:43am 
Does this mod cover the Divine amulets and different colour schemes of the colege robes? for example in game you can purchce the novice robes without an enchantmet but not the later ones (or atleast not in a way that I have found)
Frankenstein  [author] Apr 2, 2016 @ 11:22pm 
Btw, for some (e.g. Dark Brotherhood) you don't have to start the "questline proper". It's enough if you get the Dark Brotherhood armor from Astrid.
Frankenstein  [author] Apr 2, 2016 @ 11:20pm 
Hmm. I can only guess that it is because of a mod conflict. If you have a mod that alters the way quests work, that could change the check. Other than that, I'm kinda stumped. The mod uses a check from inside the game/creation kit to see if quests have been completed.
Blackninja21 Apr 2, 2016 @ 3:59pm 
For some reason, I can craft items before quests, like I can create Dark brotherhood armor, but I haven't even started the questline.