4855 ratings
FA:S 2.0 Alpha SWEPs - Shotguns
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Type: Weapon, Addon
Tags: Coop
File Size
Posted
Updated
6.227 MB
Oct 3, 2013 @ 1:57am
Oct 22, 2013 @ 2:40am
4 Change Notes ( view )

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FA:S 2.0 Alpha SWEPs - Shotguns

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Description
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)

This is an optional SWEP pack that adds more shotguns to the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.[www.firearms-source.com]

This optional pack adds 2 more shotguns:
- KS-23
- Remington 870

Features:
- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

Controls:
PRIMARY ATTACK KEY - fire
SECONDARY ATTACK KEY - take aim
RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models
Some weapons have wrong models for third person view, this is because Firearms: Source 2.0 does not yet have models for some weapons. As such I'm using placeholders.

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_profgain_shotguns <0 - 1> - controls the amount of proficiency increase with each pump and shell insert. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire
Popular Discussions View All (1)
2
May 22 @ 9:39pm
There is one shotgun i gonna miss but could be added is
[UBCS] The marker
189 Comments
< >
Robbobb Jul 5 @ 3:02pm 
Ok so whenever I put up my server for me and my friends the reloading sounds don't always play and I have been trying to figure it out and I just can't here is the collection that I use for my server and all of these addons is the ones I am subscribed to http://steamcommunity.com/sharedfiles/filedetails/?id=316542143 If you need anymore information let me know. I really do want to fix this problem and want to help you in anyway to fix it
maruun 5 May 1 @ 12:09pm 
ща испроубую
FalseAxiom Apr 3 @ 1:23pm 
All guns have no models and no sounds. Anyone else get this?
Murderer189 Mar 27 @ 10:58am 
how do you create addons
Bob the Billboard Mar 1 @ 4:14pm 
Did you really make the remington model? WOW.
Blue Phoenix Feb 26 @ 12:21am 
On the videos are half life 2 maps.
A Complete Magic Potato Feb 6 @ 7:49am 
the maps on the vids seems cool could u send link to em'?
tenacious wallaby Feb 5 @ 8:41pm 
This mod is great!!! thx so much for this it's seriously pretty awesome.
Clem Jan 19 @ 8:12pm 
amazing work, LOVE the inclusion of the KS-23. My only request would be adding variable shells for that one like you did with the Super 90. The KS-23 has one particularly nasty round called the "Баррикада" (Barricade) slug that can wreck a car's engine block up to 100 meters away; those would be a fun inclusion in a future update/pack
phlash_memory Jan 1 @ 11:39pm 
Totally agee with micky mouse on the mag 7 and spas 12. Maybe also the M1216?