34 ratings
Replacement
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6.041 MB
Oct 2, 2013 @ 8:47pm
Oct 7, 2013 @ 4:10pm
4 change notes ( view )
Description
Difficulty: Easy

Feedback Appreciated (helps me a lot)

Have fun and thanks for playing!
25 Comments
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gambilier Oct 11, 2013 @ 11:43am 
I thought it was a good chamber,nice going
toncica Oct 10, 2013 @ 3:30am 
It was so easy that it was irritating. Nice looks and everything is spelled out for the casual player. Such a map belongs on the front page, and that was exactly the irritating part. You made the map for the competition, right? We all have some experience and I'd expect a puzzle more suitable for experienced players. Playing your map reminded me that I haven't visited the front page in a while and that I didn't miss it at all. There's nothing wrong with your map and you correctly describe it as easy, it just wasn't fun to me playing a puzzle that basically solves itself. Nevertheless thumbs up for good mapping effort.
nintendo.erk Oct 8, 2013 @ 2:00pm 
A BEEMOD portal magnet solves the issue you're talking about, thay way you can only place a portal in the middle of the block :)
Aetoss  [author] Oct 8, 2013 @ 1:30pm 
@nintendo.erk That's an amusing bug. Glad you enjoyed the test chamber!

@Brave. Unfortunately, adding two light strips to a portal surface renders the middle portion useless. Puzzling, I know. I'll discuss further options with you.
nintendo.erk Oct 8, 2013 @ 10:33am 
Turns out there was very little more to do then just do what the title says
A little short but very enjoyable, thumbs up!
nintendo.erk Oct 8, 2013 @ 10:25am 
nintendo.erk Oct 8, 2013 @ 10:23am 
The test was completed after activatng the pistons at the beginning. Somehow I didn't drop the cube on the button but only touched it with it and it glitched out by staying active and I shad the cube with me so puzzle solved....
I'll try again and solve it the right way :)
Brave Oct 7, 2013 @ 4:50pm 
I Re-Subscribed to you map again and I can shoot my portal on either left or right side of the funnel and get pass the upper glass/fizzler.
I think I have a fix to keep that from happening, add a light strip on both right and left sides of the portable surface where the beam is hitting!
Aetoss  [author] Oct 7, 2013 @ 4:21pm 
@Donderbus Thanks for the screenshot, I see what you mean. Fixed!

@LPChip I fixed that area you were able to shoot through. Thanks for the feedback, I'm glad you think my map is recommendable. :)

@Brave I can't seem to break the map in the way you're describing. Are you doing something that is difficult to execute or am I misunderstanding how you're breaking it?
Donderbus Oct 7, 2013 @ 2:09pm 
Hey Aetoss, I can still bypass it without the button. If you allow people to get up here:
http://steamcommunity.com/sharedfiles/filedetails/?id=184342372
They can solve it unintended.