Portal 2

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This is my first test chamber that can only be conquered by thinking outside the box, those that do not will find themselves, desperate :).
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Nishi  [author] Oct 27, 2013 @ 7:45pm 
Thanks, maybe I should :)
aeTIos Oct 27, 2013 @ 6:04am 
I cannot figure out where to go, you might want to add a few visual cues for that :)
The map, however, looks like a good challenge.
Dave the Rave Oct 26, 2013 @ 7:24am 
A very unique test that dosen't trade in difficulty for it's uniqueness.
Nishi  [author] Oct 12, 2013 @ 11:34am 
Yeah I know you're right :P, I try to make it confusing to force people to think, thanks for the feedback!
JAZ Oct 11, 2013 @ 7:49pm 
The conversion gel is always a bit of a risk to use in a puzzle. I always end up painting the heck out of everything instead of finding the intended solution. Found all the connections confusing, and didn't use some of them due to painting around things. At least the signage on the exit let me know which ones I needed to leave activated to get out. Good luck with your puzzle making!
Nishi  [author] Oct 10, 2013 @ 7:52pm 
If you don't like it that's perfectly fine, however, please say why otherwise it doesn't help me.
Connors Oct 10, 2013 @ 9:19am 
I'm sorry but I don't like this first test chamber. ^^'
Nishi  [author] Oct 2, 2013 @ 8:25pm 
The map is definitely possible to complete since I myself have done it, what you said about the cubes is true but the panel thing is intentional, thanks for the feedback!
jeffus Oct 2, 2013 @ 10:46am 
Sorry but a bit of a fail for me . The cubes can not regenerate( there are no droppers for them) but are easy to destroy. The laser catcher can not aline with the laser as it is to high. I would like to see the reflecter cube to regenerate if it falls in to the Goo below. A flip pannel turns BLACK(and so can not be used) after you put a cube on the button. Perhap this was your intention.It howerver looks like a good chamber. If you can fix these small issues, I would like to have an other go.