Portal 2

Portal 2

40 ratings
Perpetual Lasers
File Size
6.494 MB
Sep 28, 2013 @ 3:20pm
1 Change Note ( view )

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Perpetual Lasers

In 1 collection by nintendo.erk
Mutiple Testing
18 items
This map is based on self sustaining lasers and shouldn't be too hard :)
I made this one for the 2nd mapping challenge of the Portal 2 Level Creation Group

Difficulty : easy/medium

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LB Feb 25 @ 11:31am 
Nice work! Though it is possible to smuggle cubes: https://youtu.be/8xkMJiscPBw?t=1h42m15s
quaternary Aug 12, 2014 @ 9:30pm 
Felt wayyyy too small but yea nice tests. Having to solve them with slight variations added was pretty neato.

Might want to use warm light strips in the false ending .
SvS Jul 23, 2014 @ 7:42am 
very nice idea
Roland Oct 3, 2013 @ 7:03pm 
This was my first time seeing this type of mechanic. Loved it.
nintendo.erk  [author] Oct 1, 2013 @ 10:35pm 
I'm really sorry you had that issue, I had no problems walking over the grid while testing..
Unfortunately I can't edit this map, it has a broken link :/
Luckely there is a checkpoint at the start of each room :)
wildgoosespeeder Oct 1, 2013 @ 9:50pm 
I like Mevious's version better. The laser fields were in the way of me walking over them when glass or grates were concerned. I kept dying because of this issue. It would be best to tuck them into the glass or grate, that way they are a hazard only below, not above.

Try my coop map?
nintendo.erk  [author] Oct 1, 2013 @ 2:10pm 
yes you can but the intended way is to not even get up there, you can also place the cube through it :)
thank you for playing
info_player_start Oct 1, 2013 @ 2:06pm 
Hehe you can press the button through the wire mesh in the second room
Donderbus Sep 30, 2013 @ 11:56am 
Lol, I thought it was a Perpetual joke when I was back at the start... turned out it wasn't :p
nintendo.erk  [author] Sep 30, 2013 @ 12:13am 
Thank you for the demo, nice to see someone do it more or less intended (exept for the ninja in the fifth room)... :)