Left 4 Dead 2

Left 4 Dead 2

66 ratings
Random RPG Mutation
 
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Game Modes: Single Player, Mutations
File Size
Posted
Updated
0.234 MB
Sep 28, 2013 @ 5:33am
Oct 5, 2013 @ 10:54am
8 Change Notes ( view )

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Random RPG Mutation

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Description
This mutation adds small RPG elements to the game.

- This is a solo mutation
- You will start with random equipments and your starting health.(74 - 99)
- You kill zombies to earn Exp to level up character.
- Once you level up, you'll obtain a First Aid Kit in character's inventory. (not on your back)
and you can grab it anytime by type !f in chatbot then hit enter.
- Everytime you kill a Special Infect, you will have chance to obtain a Chest Box in character's inventory
and you can grab it by type !c in chatbox then hit enter. Sometimes, You will obtain some pills instead of a chest.
use !p to grab some pills.
- Chest Box is, in fact, an upgraded ammo pack but after you deployed it, you will obtain a new gun, too, randomly.
- Every 10 zombies you killed, you will obtain a few ammo for your gun and small chance to heal yourself a little.
- Killing a tank will reward you some pills. (in your inventory, not on your back.)
- When you kill a witch, you will obtain a Defibrillator ON YOUR BACK.
- When you have a Defib on your back and are incaped you will have chance to be revived automatically until you are black and white or lose your defib.


- Weapons' clip size has been modified. (smaller than their original)
- Tank health is 1200.
- Witch health is 1000. (unmodified)
- Special Infects in this mutation are Boomer and Spitter.
- Your character's level can be leveled up to 5.

Character's Growth
Level 1 -> You will obtain tier 1 guns from Chest Box.
Level 2 (50 exp) -> You will obtain tier 2 guns from Chest Box.
Level 3 (200 exp) -> You will be healed a little better from killing zombies.
Level 4 (500 exp) -> Instead of 10, you kill 8 zombies to recieve a few ammo or healing.
Level 5 (1000 exp) -> Not only ammo and healing, you will have a small chance to be injected by adrenaline for free! (no healthbuffer, just speed up your movement)

Useful commands
!h to view list of commands
!s to manually load character's data
!f to give player a FAK
!c to give player a Chest Box
!p to give player some Pills

*When you start a new game, your character will be start at level 1.

*Sometimes, this mutation will have a problem loading character's data from last stage.
Game will notify you to load data manually, to do so, use !s command.


Sorry for my poor English.

Enjoy!
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55 Comments
oliv3 Feb 5 @ 1:39pm 
add way to get fak without leveling up because you can only level up so many times
[BW]Blakasans Dec 31, 2017 @ 5:46am 
this mutation is interesting, but, at least for me, i couldn't load my charcter's data manually
ChaoSquidingus Oct 26, 2017 @ 6:07pm 
I gotta say, this has to be one of my favourite mutations. So damn fun. I do have some reccomendations, though.

1. Starting at 50 max health and getting more based on your level

2. Getting more reserve ammo based on level

3. Having more SI would be cool, although considering the only non-pinning ones are the Boomer and Spitter, modifications would be needed. Maybe when they pin you, it only does a bit of damage and then they get kicked off? Maybe some of them only appear on higher difficulties? CI damage might have to be turned on in that case, though.

4. A 2 player mode would be cool, along with a versus mode too. I don't know if you can reduce the lobby stuff to only 2, or on the versus have it be 4 and have the Infected be selected.

Also, I agree with Bubble; your English is fine. A bit weird at times, but still understandable.
oliv3 Oct 13, 2017 @ 7:02pm 
i can barely get out of the safe room
oliv3 Oct 13, 2017 @ 6:44pm 
I'd be happy with theammo reserve on guns being 1-1.5 mags worth, instead of half a mag on my AK
oliv3 Oct 13, 2017 @ 6:40pm 
@Age i completely agree with you on the first aid kits. we need some to drop, maybe about as common as pills (or rarer) with a limit of 1-3. on the ammo, though, i think its fine considering how you can stock up on 5 chest boxes. maybe a small raise is fine, but id just get a new weapon with new ammo.
poM  [author] Jun 9, 2017 @ 2:34am 
@bubble2002
Thanks :D
bubbles Jun 9, 2017 @ 12:19am 
your english is fine :)
Agean Apr 5, 2017 @ 6:29am 
Forgot to add, Maximum Reserve Ammo is way too low. If you make it 100-150/120-160 for AR's, shotguns about 30 slugs, Standard sniper for 60 bullets and Military for 90, should be more fair, dont you think? Since we already gather ammo slowly by killing, at least add meaning to it, if you're still updating this, that is.
Agean Apr 5, 2017 @ 5:54am 
Got a problem here.

"AN ERROR HAS OCCURED [the index 'tointeger' does not exist]"

Any way to fix that? Other than that, we need zombies drop lootable first aid kits and such for balance the issue of lack of permament healing items. Other than that, this mode is sweet.