Garry's Mod

Garry's Mod

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FA:S 2.0 Alpha SWEPs - Rifles
 
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Type: Weapon, Addon
Tags: Coop
File Size
Posted
Updated
24.189 MB
Sep 27, 2013 @ 6:16am
Feb 1, 2014 @ 11:59pm
18 Change Notes ( view )

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FA:S 2.0 Alpha SWEPs - Rifles

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Description
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)

This is an optional SWEP pack that adds more rifles to the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.[www.firearms-source.com]

This optional pack adds 8 more rifles:
- M4A1
- G36C
- FAMAS F1
- M14
- M21
- SG550
- SR-25
- M82

Features:
- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

Controls:
PRIMARY ATTACK KEY - fire
SECONDARY ATTACK KEY - take aim
RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models
The M82 is missing it's lens and some scope textures. Nothing I can do about.

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire
Popular Discussions View All (8)
2
Jul 2 @ 10:04am
Help!
||EGRP||TylerPlays ツ
5
May 9, 2015 @ 12:54pm
Sniper Rifle Adjustable Sensitivity
Aerthas
3
Aug 7, 2015 @ 4:18pm
how to use bipods
ThisFireIsWet
< >
446 Comments
UHOHJR Jul 23 @ 10:54pm 
Funny, trying to use this set and all of a sudden my Sniper Rifles aren't working. Apparently I can use them but the ammunition isn't picking up. Like, I can spawn the ammo kit or box but they do nothing.
The Lying Troll Punk Jun 25 @ 4:17pm 
I was using this and there is a glitch where I couldn't put on the attachments on any guns. Yes, I made sure I had all the attachments with me. Does anyone have any advice?
pussy destroyer May 30 @ 2:57am 
None of the guns have sounds, either with shooting or reloading.
Carter Pewterschmidt May 21 @ 2:34pm 
plz addd ak
Bit Toast Games 2.5 May 15 @ 12:44pm 
Could you, per chance, add a SCAR-H and / or an AUG to this pack?
[KG] Bengel.2004 May 15 @ 7:28am 
None of these weapons have sounds pls help
медведь Apr 11 @ 4:39am 
[ERROR] workshop/lua/weapons/fas2_base/cl_calcview.lua:10: attempt to index upvalue 'vm' (a nil value)
1. func - workshop/lua/weapons/fas2_base/cl_calcview.lua:10
2. unknown - gamemodes/base/gamemode/cl_init.lua:380
помогите что делать
Ron Swanson Apr 1 @ 8:58pm 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
Hacker 4059 Mar 30 @ 9:40pm 
notting happen when i press 1 or 2 or other D:
METAL GEAR!!!!! Mar 25 @ 10:26am 
i need to ask what is NULL entity :D