Arma 3
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Sniper Alley
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
5.438 MB
Sep 26, 2013 @ 5:20pm
Jan 31, 2016 @ 4:54pm
27 Change Notes ( view )

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Sniper Alley

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Description
Now featured in PC Gamer as one of Arma 3's best 15 player created solo missions!
http://www.pcgamer.com/2014/07/15/the-15-best-arma-3-player-created-solo-missions/

While the war for Altis is over, there are still some snipers sneaking in in a stretch of a few kilometers, this area already has been dubbed "Sniper Alley" by our men! Eliminate the targets (can be in any order you want, just dont forget to activate your objectives), than use your radio to call in a extraction chopper! (press 0 than 0 again).

*This mission is designed for BEGINNERS, so don't expect anything difficult! Also, i do not advice using the Developer version of the game, seeing this can give strange bugs or glitches! If you encounter mission breaking bugs, restart or redownload the mission. If you liked the mission, check out my first mission Patrol Duty!*

*For people who asked, im a member of a realism unit for the games Darkest Hour (for RO), Rising Storm for RO2, and Arma 3! We are recruiting now so if you are interested in having a fun time while keeping it strict to realism rules, visit www.29th.org!

*UPDATE*! The mission has gotten a huge update with the thanks to Cobra4v320 over at the Arma 3 official forums! Biggest fix is that the mission in the end is checked as completely as i could not fix that! Another big change is that some of the snipers and spotters will have random positions when they spawn in! For the entire changelog check the October 11 Changelog.

*NOTE:*
PLAY WITHOUT MODS! Mods can create bugs like instant death exiting the chopper or the radio not working.
Popular Discussions View All (7)
33
Jul 18, 2016 @ 7:17am
Suggestions for followup!
Sgt.Nightfire
8
Oct 2, 2016 @ 4:54pm
Work started on Sniper Alley II!
Sgt.Nightfire
2
Jan 13, 2016 @ 12:22am
Scenario not saving
Jaznit
< >
731 Comments
<[^IsAaC^]> Mar 26 @ 6:37am 
Very good mission!
chebonaparte Mar 26 @ 5:11am 
purple haze jimi hendrix was nice touch lol I always think of All Along the Watchtower when riding by chopper! delta- i killed maybe 3 but a guy on roof? showed on map but disapeared it seems...
sara.in.sl Mar 23 @ 10:20am 
nice little hunt. only thing - Echo seemed to be embedded inside the hill itself. wasted all my ammo hitting them directly on. As an afterthought I loaded up Zeus and dropped an arty shell - no effect. Even bolted one to no effect.
GainfulMonkey30 Mar 9 @ 12:47pm 
Veryy good even got me into the hang of sniping
O'Brown Feb 26 @ 1:12pm 
is it co-op
SCF_aMaZeR Feb 19 @ 2:51pm 
Nice scenario. not too difficult
viifpevujaa Feb 3 @ 1:23pm 
best mod ever. really well done and just awesome, i love sniper missions like this. 10/10 would play again
Waldemortti Feb 2 @ 8:43pm 
absolutely amazing, I had a lot of trouble finding the last 2 guys, was really fun driving around the mountain and trying to find the guys with the rangefinder every now and then, pretty much went through a full circle and then they started to shoot at me so I found a good spot and eventually found them and took them both down, felt so satisfying to complete the mission on the first try without any knowledge of the map
Sgt.Nightfire  [author] Feb 2 @ 11:53am 
yeah, if you don't kill the officer first, or alarm him, he will bolt it.
Bassie.c Feb 2 @ 11:13am 
I liked the mission altough it felt a bit simple. Some more interaction with my team/commander would be wonderfull. And you now those choppers that fly around? I tried to shoot one down, till I heard over the radio: "Cease fire!" :D. But the biggest problem I had was that I killed all the dudes at Delta, but I missed the chief. When I reached Delta to clear it he was gone. I have searched the whole area, but I guess he ran away.. But I still really liked the mission, probably because I really like arma 3 in the first place.