Portal 2

Portal 2

1,226 ratings
Excellent Partnership 6 - Synced Stasis
File Size
10.565 MB
Sep 24, 2013 @ 7:45pm
Jun 11, 2014 @ 11:47pm
3 Change Notes ( view )

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Excellent Partnership 6 - Synced Stasis

In 2 collections by wildgoosespeeder
Excellent Partnership
8 items
Remixed Maps
10 items
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

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TreasureGhost Oct 4, 2017 @ 8:24am 
Good map, had some tight timing
Elenesski Jul 26, 2015 @ 8:20pm 
That was awesome !
Malfaction Jul 10, 2015 @ 5:44pm 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B2-7 Feb 9, 2015 @ 5:31pm 
That was nuts. 5/5
knob head Nov 7, 2014 @ 6:31pm 
wildgoosespeeder  [author] Aug 7, 2014 @ 1:48am 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
p0rtalthumper Aug 7, 2014 @ 12:42am 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [author] Aug 6, 2014 @ 10:42pm 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.
TS_Mind_Swept Aug 6, 2014 @ 10:12pm 
That was a good map, it all worked well, my only issue was the noisey laser relay. I mean, I know it was part of the map, but it was just a little too much. @.@ 8.5/10