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Oblivion Gates in Cities
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File Size:
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22.142 MB
Sep 22, 2013 @ 11:33pm
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Description
During the time of the Oblivion Crisis, it was said that Skyrim was hit especially hard by the Daedric invasion. Yet, a mere 200 years later there isn't a single sign of this event ever having happened anywhere. Such a monumental event in history would surely have left its mark, especially in the cities. When Martin Septim made the ultimate sacrifice to seal the barriers to Oblivion forever, this did not remove the structural components that would be left behind by suddenly having the dimensional gateway closed down without warning. While logic may suggest that the citizens of Skyrim would have done all they could to be rid of these menaces, I don't believe this would have been a top priority. Some might even have left them standing as a reminder of what almost was.

This mod's purpose is simple and to the point. Each of the 5 major hold capitols has an Oblivion Gate either inside or near it. They are merely for decoration and will not be made functional in any way. They're simply there to add back the missing atmosphere that Bethesda left out. An homage to Oblivion (the game) if you will. It also serves as a token bit of my Open Cities mod that at least I can still enjoy even if Patch 1.9 has denied me my major work.

As a complement to this mod, get MCR's excellent "Oblivion Gates"[skyrim.nexusmods.com] which places several gates using the same resources all over Skyrim and parts of the Dawnguard DLC too.

Alternate Download Locations
========================

AFK Mods[afkmods.iguanadons.net]
Skyrim Nexus[www.nexusmods.com]
TES Alliance[tesalliance.org]
Dark Creations[www.darkcreations.org]
The Assimilation Lab[www.theassimilationlab.com]

Installation Requirements
====================

Official Skyrim patch 1.9.32.0.8 or greater.

Compatibility
==========

The gates are in relatively out of the way spots in each city so there should be little chance for conflicts.

No navmeshes have been edited, and there are no issues with NPCs getting stuck on them.

Credits
======

Hanaisse - Oblivion Gates in Skyrim[www.nexusmods.com] resource.

Donations welcome.[www.paypal.com]

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108 Comments
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naj1978 Aug 22 @ 7:20pm 
I never daowloaded mod but gates are in cites
naj1978 Aug 22 @ 7:20pm 
@bruins SAME THING
Molag Bal Aug 5 @ 10:40am 
In the novel Infernal City, it mentions the colapsed gates and described them as two Horns of an Ox jutting from the groun. The Earth still scorched around it.
bruins3721 Jul 30 @ 8:20pm 
um i never downloaded this mod but the are in the same spots in the screenshots
SpaceGeek Jul 24 @ 7:29pm 
Another one of your awesome mods, I have quite a few of your mods, and I especially like the Alternate Start Live Another Life mod. Thanks again!
Knickerbocker Jun 28 @ 10:27pm 
I like the mod. I too was expecting some evidence of the Oblivion Crisis when I got the game so many years ago on the 360. I had heard through the citizens in Oblivion that Skyrim was being hit hard, yet no evidence was found in Skyrim when I played.
Helljumper ADB Jun 18 @ 9:23am 
need to put one outside of the vigilents HQ, drive them insane.
Skrillex FreePig Mar 17 @ 3:25pm 
Arthmoor,do you think you could make a mod like this but that adds a different questline(like WyrmsTooth & Faalskar)that adds the gates functional after some time from some type of Daedra Lord,making you need to defeat him but to gain some items first(like Aria-Els Bow from dawnguard)and do some other things,and when you eliminate him,you gain some type of Tome that lets you go in and out of Oblivion(or whatever it is called)anytime you want...hopefully you understand this.
LEGOs104 Mar 16 @ 6:42pm 
also the guy from the mythic dawn was a deserter of his ideals because he sought to oppose mehrunes when he told dovahkiin to kill the guy and the mythic dawn were supposed to be loyal to mehrunes dagon
LEGOs104 Mar 16 @ 6:40pm 
also im gonna put a good song here http://www.youtube.com/watch?v=2-lGevvO2vw