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Airship Dragoon
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Genre: Strategy
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Sep 19, 2013 @ 7:17am
Aug 27, 2014 @ 2:52pm

View Airship Dragoon in the store

Store page
Recent Announcements View All (12)
Airship Dragoon Updated To 1.4.8 Realism Mod Released
Airship Dragoon Realism Mod Preview And Summer Sale
Description
Release date: Available: Released September 17th 2013
Conquer the super-continent of Pangea with an invasion of Airships!
Battle Dastardly Pirate Insurgents!
Keep the locals happy or else they will be revolting!

Turn-based Steampunk squad tactical combat and global strategy with emergent gameplay.

2 massive strategic campaigns featuring resource, technology and population management.
Campaigns are randomized on creation for infinite replayability.
Single Battle Mode for getting straight into tactical action.
No two games are ever the same.

20 battlefields, each with randomized deployment.
5 types of environment with environmental modifiers.
3 types of battlefield objectives.
4 types of weather to affect visibility.

5 Ai campaign stratagies.
Enemy Ai with 11 different combat tactics.
7 classes of troops, each with 4 upgrades of weapons/equipment.
Troops have unique attributes which are upgraded with 10 levels of experience - if they survive long enough.

6 playable Steampunk factions:
Austro-Hungarian Empire,
British Royalists,
Chinese Dynasty,
Peoples Collective,
US Republic,
Zulu Nation.

DOWNLOAD THE FREE DEMO
http://www.yorkshirerifles.com/webpages/games.html
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YorkshireRifles ... One Bloke ... In His Bedroom ... Making Indie Games ...
Popular Discussions View All (3)
10
May 10, 2014 @ 6:34am
Modification?
flagyl2
7
Jul 1, 2014 @ 1:34pm
Linux Support?
McMarius11
1
Jun 12, 2014 @ 4:58am
Fixing issues before Greenlit?
aguswings
210 Comments
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*budd* Aug 15, 2014 @ 7:22pm 
so i wont be able to sprint and sneak in the same turn..ever. I think it would increase the tactical elements if you could switch modes as points allow in your turn.
Steve_Yorkshire  [author] Aug 15, 2014 @ 5:27pm 
Sorting out achievements at the moment. Movement modes are selected at the start of the turn, your choice depends on accuracy, spotting, etc. It's a tactical element.
*budd* Aug 15, 2014 @ 5:24pm 
middle of august...any update on steam integration. Anything info on whats getting added? My biggest thing is being able to change movement modes during turn.
mbpopolano24 Jul 29, 2014 @ 4:49pm 
Thank you
Steve_Yorkshire  [author] Jul 29, 2014 @ 3:55pm 
Hopefully August :)
mbpopolano24 Jul 27, 2014 @ 4:06am 
ETA for Steam?
mortarexe Jun 29, 2014 @ 3:11pm 
i'm kina really into this game!
*budd* Jun 27, 2014 @ 7:49pm 
thx for the update, I probably should of posted it here but i did post some feedback at the airship thread at grogheads. http://grogheads.com/forums/index.php?topic=8094.15
Chobo Co Jun 24, 2014 @ 8:38pm 
great game
Steve_Yorkshire  [author] Jun 15, 2014 @ 7:55am 
*budd*, terrain mod will be available in the next update.

As for the requests they were a mixture of aesthetic (more troop models, mountainous terrain now has a more wintery look) and functional(wounded troops are now displayed on the map with a unique icon so that they are easier to find and rescue, reloading can now be done via a hotkey rather than opening the inventory, pirates don't upgrade as fast in the main campaign, core veterans troops pool is larger for both campaigns). I'm always open to suggestions.