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i.e. if a Runner's base speed is 6, is Runner Speed +6 / Runner Speed Multiplier 1x produce the same effects as Runner Speed +0 / Runner Speed multiplier 2x?
And what does a negative multiplier even mean?
That's the way Chester has always moved. He's always been a hopper. It just isn't that obvious until you crank up his movement speed.
Secondly, there's a config menu. You can adjust the movement speed of hoppers seperately from the movement speed of runners/walkers.
It also means that enemies are kited along after you for MUCH longer than usual. Especially hounds are like to follow longer since they keep getting to take a chunk out of him.
Long story short, I'd rather deal with a slow follower than a bouncing, dead one.
I had a recruited pig then full moon, and he went after me with SUPER SPEED still on ...
another case happened when I killed a spider queen, another spider was heading to kill me... I looted & equipped the spider hat, then that spider became super quick, I removed the hat & the spider became aggressive again but was still moving super quick.
Not sure if it's a bug in my game or whatnot though