The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Enhanced Arrow System [Dawnguard]
   
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Sep 15, 2013 @ 4:07pm
Sep 28, 2013 @ 3:52pm
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Enhanced Arrow System [Dawnguard]

Description
Enhanced Arrow System:

Ever wondered why an Iron Arrow shot from a mere longbow is as fast as an Iron Arrow shot from a super advanced Daedric Bow? Not anymore! The speed of arrows now changes according to the material of the used bow.
(see speed values at the bottom).

Also, arrows that have been blocked by the enemy (e.g. by a shield) are not recoverable anymore.
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Load Order / Compatibility Issues:

-Basically you can´t do anything wrong with the load order. If you use other mods that make changes to vanilla/dawnguard arrows then the worst case will be that your other mods are simply ignored.

-Does not change the speed of arrows from other mods (so if you got a mod that includes a "SuperAwesomeKiller1Shot Arrow" , the "SAK1S Arrow" will still have default speed of 3600 with all bows)

-This mod can be turned Off/On as seen fit without breaking anything.
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Known Bugs:
-Brawl Bug (turn off this mod before you start a brawl)
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Additional Notes:

-Requires Dawnguard since it includes Dragonbone and Auriels Bow.
Doesn't change anything from Dragonborn Addon since i haven´t played that questline yet and dunno what arrows/bows/materials come with it.

-If you got any issues let me know in the Issues Thread.
-Let me know in the comments if i forgot to include an arrow, this can be fixed fast.
-Note that the speed values are somewhat experimental (i merely deemed them as good at this point) and can be changed in the future.

==============================================================================

Speed values:

Hunting/Longbow - 2500

Imperial/Draugr - 3600 (vanilla speed)

Orcish - 4200

Dwarven - 4400

Elven/Falmer - 5400

Glass - 5800

Ebony - 6600

Daedric / Auriel / Bound Bow - 9000

Dragonbone/Nightingale - 7800

Bolts - 11000 (for all Crossbows)
Popular Discussions View All (1)
17
Dec 5, 2018 @ 2:38pm
Issues
Neodymus
57 Comments
A Simple It Nov 8, 2014 @ 2:06am 
Oh im stupid XD
Neodymus  [author] Nov 7, 2014 @ 1:07pm 
Well yea, thats why it says [Dawnguard] :P
you can get the [Vanilla] version if you don't have dawnguard
A Simple It Nov 6, 2014 @ 11:10pm 
Does this require dawnguard?
KupB Aug 8, 2014 @ 12:20pm 
UPD. Fixed this issue with reinstalling mod. Used UNEQUIPALL command, droped all of the bows, crossbows arrows and bolts and went to other location. Turned off mod, loaded, picked up my staff and reinstall it
KupB Aug 8, 2014 @ 12:04pm 
I have strange problem. When i equip arrows and close inventory right after my arrows are unequips and than the same amount of the same arrows is equiped. Yes. they used arrows in my inventory but right after all of them are gone i keep shooting with COME OUT FROM NOWERE 48 iron arrows. If i using all of them they appear again. Deactivating mod makes me unable to load my saves. Because arrows are equiped on me.

Have no mods that affects bows, but have some, that affects arrow crafting. But they all used the original arrow ID.
mc_rog46_sd1 Aug 4, 2014 @ 3:32pm 
Thank you I love being an archer and this mod just adds to the enjoyment.
Neodymus  [author] Mar 27, 2014 @ 1:00pm 
Don't know how to fix the brawl bug yet, sry.
Neodymus  [author] Feb 15, 2014 @ 7:35am 
Hi,
Thanks for comment, i'm aware of the Brawl bug since someone pointed it out already.
Unfortunately i had exams running up until yesterday, so i had no time to work on it. But i guess i will get things done next week.
For now, it's probably best to turn it off during brawl :>
Highelf Feb 12, 2014 @ 3:21pm 
I noticed after some testing that this mod can cause bugs in brawls.
I have come to this conclusion by excluding all my other active mods while trying out for the Compagnons. Farkas mentions with this mod active that magic isn't used by the Compagnons (free translation), without it, he doesn't mind a thing.
I haven't tried the other brawls.
Are you familiar with this issue, are you planning to solve it or is the official advise to turn the mod off during the brawl?
jgpcomp80 Jan 13, 2014 @ 3:05pm 
i have the same question as jaden_ramalho about havine both vanilla and dawngaurd versions. Do you need both? let me know thanks