Shadowrun Returns

Shadowrun Returns

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Rumble in the Sprawl
   
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Sep 15, 2013 @ 2:44pm
Oct 31, 2013 @ 1:30am
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Rumble in the Sprawl

Description
The Halloweeners are trying to blow up down town Seattle.

You have been contracted to deal with the problem and figure out why.

Assemble your team and get ready for a rumble in the sprawl.

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A run n' gun open ended mission built with a passion for the OG 2nd edition stories.

There are known glitches but I don't have the source files any longer so this mission is as it is forever more.
Popular Discussions View All (1)
5
May 17, 2015 @ 10:23am
Status
Tanto Edge
16 Comments
Jackdaw Mask Jan 10, 2022 @ 5:00am 
Okay this one is silly but in amazing way :D Its basically like arcade game of sort with old friends from main campaign all showing up to join you. And all mercenaries are really high levels karma wise so you can test out lot of different archetypes in this one. There are weird things like doubling the character bug, beinga ble to summon insect spirit that does nothing in one point and my game freezed on second insect spirit's turn just as I was about to kill it(I guess something about four character shooting aegis over watches at once was too much for game :'D Yeah my own two doubles, Harlequin and Coyote all had aegis launcher overwatch)
Jackdaw Mask Jan 10, 2022 @ 4:29am 
Huh yeah this one has similar bug to other scenario where I've seen "phone in team" mechanic where it doubles your character :'D But yeah this seems like it has potential so I'll comment on this soon after playing more
Ballsy3301 Oct 19, 2015 @ 4:23pm 
Hmm, when I click on the Stuffer Shack, I get stuck on a dark loading screen.
pop pop Jan 25, 2015 @ 12:09pm 
BUGS. MY CHARECTER HAS DOUBLED. I HAVE TWO MY CHARECTER
BugBunny Jul 4, 2014 @ 3:25pm 
Nice so far, the bug about the bombs apparently has been solved. I've played till the shack so far. Just underlying that the triggers for decking the bombs are restricted to player 0 (you), and doesn't work for your teammates ; and that the two waste spirits (near the back alley) don't work (they're just passive, not on your side, and have green figures). Keep on the work, cheers!
Partycrasher Dec 6, 2013 @ 2:08pm 
Lots of fun until you get to trying to disarm the bombs - as others have said, this seems to be bugged. Unfortunately not being able to disarm -> bombs go boom -> mission failure. Sort that out and it could be a cracker.
knowthyself2 Dec 4, 2013 @ 8:40pm 
When you said there'd be bugs to contend with, I was expecting insect spirits, not gameplay bugs. I can't click the jacks.
cthulaid Dec 1, 2013 @ 5:53pm 
Managed to get around the bomb decking issue with some careful rollover and clicking. Probably something to address in the long run.
Laop Dec 1, 2013 @ 10:04am 
Nice job, but lots of bugs...
Hope, you'll update it soon :)
Mournblade Nov 22, 2013 @ 12:16am 
I liked this one more than I thought I would. I normally look for scenarios with a dramatic story. However, it was pretty interesting to see how a whole scene could play out in combat. Nice work.