Left 4 Dead 2

Left 4 Dead 2

139 ratings
Beldurra 2 (part 1 of 2)
 
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Game Content: Campaigns, Sounds, Scripts
Game Modes: Single Player, Co-op
File Size
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Updated
182.370 MB
Sep 9, 2013 @ 4:43pm
Sep 30, 2014 @ 11:03pm
3 Change Notes ( view )

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Beldurra 2 (part 1 of 2)

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In 1 collection by Mashed torpedoes
Beldurra 2
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Description
PART 1 OF 2 - YOU MUST SUBSCRIBE TO BOTH FOR THE CAMPAIGN TO WORK!

The infection has left more than a wake of dead in Beldurra. Something big is living there now, and it brings down the Survivors' chopper as they attempt to fly over. Players will make their way from the wilderness through the city and finally to an all-original boss battle finale by a riverside carnival.

Beldurra 2 emphasizes an already-present arcade element while encouraging teamwork to accomplish tasks (often with multiple solutions) to proceed. There are more common infected and fewer SI, among other changes. The campaign also contains a great deal of original content, including textures, sounds, music and ways to shake up gameplay (lockpicking, building stations, etc.)

Enabling the Instructor is recommended.

Special thanks to Borkjop for textures, testplaying, and undying enthusiasm, and to Paz and Chainsaws Ahoy for playtesting and input.

With the exception of the "Wilhelm scream" in map 5, all custom content is original material.
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111 Comments
Pumpie Apr 18, 2015 @ 8:33pm 
It worked on local server. Guess it's okay as long as I'm hosting.
Mashed torpedoes  [author] Apr 18, 2015 @ 2:51pm 
@Official ℜeal Toy Chica - Thank you so much! If there's a L4D3, there will absolutely be a Beldurra 3 as well!
Mashed torpedoes  [author] Apr 18, 2015 @ 2:28pm 
@Blu.Pump - have you disabled other mods? (Some of them interfere with operation of the campaign and can cause the type of error you've described.)
Pumpie Apr 18, 2015 @ 10:56am 
Freezes about 75% in the loading screen. No idea why.
♥Fem MetroPolice♥ Apr 13, 2015 @ 7:19pm 
This campaign is I can't explain how amazing this is it had funny moments like with the jockey in the rocket ship and the best part was with the giant tank I hope you make beldurra 3 I think this should be a real thing I would pay you real money to make more maps of this series you are the best map creator I have ever met and your even better than Kiethy and he made many amazing maps but you,you are the best and I hope this series continues and I love this series and keep up the good work.
«♫»Rice Nov 23, 2014 @ 1:26pm 
I suppose it must be just general network issues, we all got in eventually but it took a handfull of tries of rehosting and starting it. Not sure what exactly the issue is but rehosting seems to solve it. Finished it yesterday and we all really enjoyed it. The scenary in the finale is great and all the lighting (especally at the end of the first level) is really really nice. Will play again.
Mashed torpedoes  [author] Nov 23, 2014 @ 1:20pm 
@ «♫»Rice
Keep me posted, if you find another culprit. Originally, a missing string table dictionary was causing some mid-game-join hitchiness, but the recent patch resolved that one specifically - map 4 is relatively CPU-heavy; is this where people are having trouble joining?

Thanks for playing, and for taking the time to write a review!
«♫»Rice Nov 22, 2014 @ 8:26pm 
This is an amazing campaign, everything about the design is great, but for some reason, when hosting with a group of 3 people, one of the players who isnt the host will always not load in the intro, and not be able to join after. Mid game joining wont work either on all 3 of us testing hosting. Not sure if it was a l4d2 update or this mod.
Mashed torpedoes  [author] Nov 12, 2014 @ 6:26am 
@Hunter - Woops! Yeah, that'll do it :)
Hunter Nov 11, 2014 @ 6:32pm 
@Mashed torpedoes thats what i assumed but it isnt highlighting it, i think it may be because i keep accidentaly walking past the explosives before the dock part.