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Heart Chamber (remix)
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4.771 MB
Sep 9, 2013 @ 3:56am
Dec 14 @ 6:26am
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Description
A remix of "Heart Chamber" by Donderbus. This version was made with his cooperation and very much appreciated playtesting by cyhborg, whose creative ways of solving made it into this puzzle.

Difficulty: original "Heart Chamber" is challenging in my opinion, this one is probably hard


Heart Chamber by Donderbus

Playtesting by cyhborg
12 Comments
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toncica  [author] Dec 14 @ 6:28am 
Updated to make the look simpler, all antlines except laser.
toncica  [author] Dec 11 @ 4:48am 
The light bridge is to prevent the player from putting the cube on the edge of the button and have it at an angle pointing directly at the laser catcher. It would be easy to do, with the light bridge the cube can only point horizontally.
Ganymede Dec 10 @ 11:11pm 
I tried this map for about an hour and gave up. My brain hurt just from watching your demo (and it looked like you were having some trouble remembering what to do as well).

I have too much trouble seeing laser angles. I can't judge them very well. I'm sure this is a brilliant puzzle, but it's beyond my puzzle solving abilities.

By the way, why the light bridges? What happens if they aren't there?
toncica  [author] Nov 11, 2013 @ 6:41am 
Cube jump? If you refer to my demo that's not really needed, I only made sure not to touch the laser so the ending could be shorter if you don't mind to perhaps bump into the laser. Maybe the trickiest part is to stop thinking about using both cubes at the same time for laser redirection.
MeatBag Nov 11, 2013 @ 6:31am 
Found my mistake but don't know how much time I would spent to find it... cube on cube button, cube on light bridge, player on laser button, laser into catcher through portals. Also I dunno about cube jump :).Oh, my brain... :D
toncica  [author] Nov 11, 2013 @ 4:04am 
It doesn't matter in which direction the laser points when the cube lands on the cube button. It's only important that you destroy the cube to disable the one fizzler , in order to be able to keep one portal at the exit section and one at the cube button section. The laser will be directed through those portals to aim at the catcher.
I'll make a demo if you want to.
MeatBag Nov 11, 2013 @ 3:49am 
Lol, I can't :D My logic: I got "first" cube at the exit, "second" somewhere. If I will destroy first it will drop on button and will be aimed to the wall as it was at start. So if I will have 1 portal at the exit section and 2 portal near cube button I can send laser to receiver to open door. Also I need 1 cube on button to enable laser and 1 cube on button that will open exit i.e. I need 3 cubes or I should stand on one of the buttons. But if I'll stay on button I won't be able to go to the exit. I can't understand that... >_<
Spent few hours without result...
toncica  [author] Nov 11, 2013 @ 2:58am 
At one point you have to bring the first cube to the exit section and then destroy it at the right time.
MeatBag Nov 11, 2013 @ 2:13am 
Hints?..
toncica  [author] Sep 15, 2013 @ 8:42am 
...deleted previous spoilers and spoiler discussion with cyhborg