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AdventurOS
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Platforms: PC, Mac, Linux
Languages: English, Spanish
Posted:
Updated:
Sep 6, 2013 @ 8:04am
Oct 2, 2013 @ 10:41am
Recent Announcements View All (22)
We are getting there!
AdventurOS 0.0.8 coming soon!: Development Update #6
Description
Release date: First release on December 2013
Explore a unique RPG/metroidvania adventure based on the content of your computer.

***We are currently working on a conceptual demo***

AdventureOS is an 2.5D RPG/Metroidvania adventure based game that is entirely auto-generated by the content (folders and files) of your computer. Each room, object, enemy, puzzle, key, treasure, boss... Is actually an interpretation of the files you can find on the computer where the game is running, making each adventure as exciting as exclusive for each user.

  • Explore your computer in a fantasy Metroidvania like enviroment
  • Solve the puzzles and dodge the obstacles
  • Fight with more than 100 types of monsters and bosses
  • Find the treasures and rare items
  • Manage your inventory and your skill trees
  • Use the portal system to connect the important areas of your game
  • Master all the different weapons and elemental spells
  • Follow the storyline or play in sandbox mode
  • Immerse yourself into the culture of the "Filer" race
  • Create your own levels and adventures using your operative system files
  • Play side by side with a friend
  • Check your system's clock for special events and day/night cycles

Game mechanics

The castle is divided in segments, representedos by the depth of the folder in relation to the others. The closest folders to the hard drive will be at level 1. Every new folder inside a previous one will be found at the next level from it.
To access upper levels you will need to learn special abilities such as double jumps, wall breaking, speed boost, super size and so on.

The game works like a complex Metroidvania where getting to new levels requires exploring previous rooms, fighting enemies and solving puzzles to keep going. Your main goal is to clean all the castle's rooms from the curse casted by the Intruder. To clean a room you must set all the NPCs free by killing the creatures that keep those NPCs inside them. Once you clean a room you don't have to clean it again. But watch out! if you miss one enemy you will have to start over the next time you visit it.

The skills must be acquired by earning experience inside previous levels. Every explored room gives a little more experience to the character, which will be invested on unlocking the required skills from a skill tree.

Fallen enemies will drop random items depending on the folder level, size, power and drop rate.
Items such as hoods, swords, books or shields will increase the character's stats and add element modifyers.


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FAQ
How does the game analyze my computer? Is it safe?
The game will only index a folder when entered, and it only reads the information while being inside it. The game is not going to change any file except the ones inside the game folder.

What happens when some changes are made to the programs, files or directories of my computer?
AdventurOS will index the folder when entered. When some change has been made (only rooms that has been already visited) the player gets a message, something like "The castle has trembled, it seems like the Architect has made some changes" then you can visit those rooms again to update the map and clean the new area if needed.

Estimated date of release
We estimate that we will have the first playable version around december 2013. (The conceptual demo will be released very soon)
Popular Discussions View All (59)
49
Jan 11 @ 5:41am
How will this game interpret my porn?
Mon Zombo
6
Apr 15 @ 12:24am
Released?
NekoJonez
21
Apr 16 @ 12:15am
I HAVE AN IDEA !!!!!!!!!!!!! who would of ever known I could think for myself!
Sgt.Goldenface
851 Comments
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popscotch112 Apr 17 @ 5:42pm 
Cant wait!
PotatoTomato Apr 16 @ 12:19am 
Can use windows explorer as an actual map, my god.
Lester Applewood Roquefort Apr 14 @ 6:46pm 
romgb: I'd bet that'd be the case if you had a very small HD...
Evelend  [author] Apr 14 @ 4:37pm 
We are updating tomorrow with exciting news about the next version, its development and its release! Thank you so much for your patience! :)
romgb Apr 6 @ 9:36pm 
I'm really excited... but I have some fears...
I think the game may be too simple... I don't know,I'm afraid that after like 20 hours my char would be totally op and I had saw everything in the game ._.
Lester Applewood Roquefort Apr 5 @ 10:13pm 
Well, now all the hype i had for this game is gone...
ShadowedJustin Mar 27 @ 2:37pm 
Dang. I want to try this out so badly, I'm dying XD.
Evelend  [author] Mar 15 @ 1:29pm 
Muchas gracias, gente! Suponemos que si estáis aquí es porque no tenéis problema con el inglés, pero de todos modos siempre está bien que a uno le agradezcan su apoyo en su propio idioma. Vamos a tope con el desarrollo y los preparativos administrativos y queremos dar el beta cuanto antes, pero siempre asegurándonos de que cuando salga, no decepcione. El grupo de donantes de indiegogo que se reúne con nosotros y tiene acceso a testeos está muy contento y nosotros muy motivados. Que lo disfrutéis bien prontito. ¡Gracias a todos!
Evelend  [author] Mar 15 @ 1:24pm 
Hey there! Thanks everyone for your feedback! You should expect early access this upcoming spring :D Let's keep in touch!
prahnabus Mar 6 @ 11:13pm 
demo plz plz plz plz plz plz plz plz