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Forfeoranna Heim Complete
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Category: Dungeons, Gameplay
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0.793 MB
Mar 20, 2012 @ 5:51pm
Apr 6, 2012 @ 7:18pm
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Description
High in the snowy mountains south east of Falkreath lies the ancient ruins of Forfeoranna Heim. Legend tells of a powerful artifact hidden deep within...

Known issues: Large exterior objects sometimes don't appear, if this happens, save your game and reload. Not sure why this is a problem, something with the creation kit, but reloading fixes this issue.


Don't forget to rate my file!! :-)
16 Comments
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Dragonborn Tom Jul 21, 2012 @ 2:38am 
May be it is the amount of mods or something what conflicts. I have to unsubscribe due of CTDs when I load a savegame. Without your mod enabled no probs.
GeForce GTX  [author] Jun 16, 2012 @ 7:20am 
Thank You Captain Planet!
Freaky Alien Genotype Jun 15, 2012 @ 11:12pm 
I reinstalled this mod a little while back to check out whether it was indeed the cause of my crashes the first time around and, unfortunately, it was the cause =/ Once, again after I finished this (might I say excellent) dungeon, the crashes started again. They stopped after I removed it. I don't know what it causing it, since the crashes happen in random places and random times. But it was this mod (or something interacting with it) that was, on some level, to blame.

Not that I will let the craches detract from the quality of the dungeon itself, since the dungeon is amazing, it's long, it's fun...and bloody time consuming :P This is mod is a perfect demonstration of what a REAL dungeon crawl should be. Why you only have 46 subs is beyond me.
GeForce GTX  [author] Jun 15, 2012 @ 1:16pm 
Thank You jmoots2! As always, I appreciate when someone leaves some feedback! You guys are the reason I make these mods! There will be more to come!
jmoots2 Jun 14, 2012 @ 4:19pm 
Awesome mod, one of the best and longest to date... keep up the great modding
GeForce GTX  [author] Apr 30, 2012 @ 12:45pm 
Thanks for the really great feedback Captain Planet! As for the pullchain to the spikes,
I checked the final level in the editor, and in-game, it should be to the right of the steps,
(after you have crossed the chasm).. You cannot access the pullchain until then.. :-)

Cheers mate
Freaky Alien Genotype Apr 11, 2012 @ 9:02pm 
This place is really huge D: I got lost multiple times trying to find the entrace to the Lair, only to find it RIGHT UNDER MY NOSE xD

One thing I have to mention, though, is that after finishing this dungeon Skyrim crashed whenever I tried fast travelling and sometimes just crashed whenever. I disabled this mod and the crashes stopped. I dunno if it's just me, the interaction of this mod and some other mod or what, but I thought I'd mention it all the same. Great dungeon crawl though! Especially with the Sounds of Skyrim Dungeon mod >:D

PS: I couldn't find the lever/chain/button for the last set of spikes in the boss fight hall (not the spikes around the coffin, the ones before that). In the end after 10 minutes of searching I had to ~tcl through D:
GeForce GTX  [author] Apr 6, 2012 @ 7:24pm 
This is the completed version, four levels, with a boss at the end!
Enjoy this crawl, I'm off to work on some new ideas that emerged while I was creating this... Cheers all,
Edolsian
GeForce GTX  [author] Mar 25, 2012 @ 5:00am 
Anyone wanting to create videos and post to youtube can do so.
Kairin Mar 22, 2012 @ 2:43pm 
Would you mind if i did a youtube playthrough of your mod after you add the boss or something? Help each other get noticed?