Legend of Grimrock

Legend of Grimrock

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Super Techno Grimrock Fireball Adventure!
 
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3.214 MB
Sep 4, 2013 @ 11:28pm
Oct 12, 2013 @ 7:04pm
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Super Techno Grimrock Fireball Adventure!

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Description
This Dungeon is a short, fast paced game. Avoid Obsticles, dodge fireballs, avoid getting swarmed by your enemies, and listen to Techno!

Key Tips:
Frost Damage stuns you
All crates are destroyed in 1 hit
The Right side of the save crystal is safe from fireballs

I have a few notes you may want to read in the forums:

http://www.grimrock.net/forum/viewtopic.php?f=14&t=5703

If you can make it to the Endless Dance Party with no deaths post a screenshot to that thread!

Update: Your final death tally will now print to HUD as well as console, I recommend having the console enabled to take your screenshot because it will not fade from the screen like the HUD message.
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11 Comments
Scaramuth  [author] Oct 12, 2013 @ 7:12pm 
Ok fixed the death tally endgame so that it will print to both the HUD and Console, having your console enabled will let the text stay on the screen longer making screenshots easier.
Dr.Disaster Oct 10, 2013 @ 3:25am 
Ah there should have been a display
In that case implement a fix so i can make a new run and picture.
Scaramuth  [author] Oct 9, 2013 @ 9:47pm 
Nice work Dr. Disaster! I thought i had programmed it to display your number of deaths at the end but looks like that wasn't functioning, I'll do a quick bug fix and throw a congratulations to you for being the first to survive it into the patch.
Dr.Disaster Oct 9, 2013 @ 10:58am 
http://steamcommunity.com/sharedfiles/filedetails/?id=184702858
zero death with a fresh party, no import, no console
Dr.Disaster Oct 9, 2013 @ 6:07am 
cute little obstacle course :D

btw: how shall one prove he/she made it to the end without dying? The number of deaths it not shown once you are there.
Minigun54 Sep 7, 2013 @ 11:11pm 
i never got ther
Scaramuth  [author] Sep 7, 2013 @ 10:07pm 
Actually yes, there are 4 at the dance party
Minigun54 Sep 7, 2013 @ 10:02pm 
are ther friendly creatures?
Scaramuth  [author] Sep 6, 2013 @ 9:38am 
Thanks for the info! The lights do require more out of the graphics card, I reduced their radius from the standard and it worked fine on my comp, but I have not tried it with any other computer configurations. I was thinking about doing a sequal with a smaller arena, that would also cut down on the lights.