748 ratings
Wake Island 1944 Beta v5
Game Type: Territory
File Size:
56.266 MB
Sep 2, 2013 @ 7:42pm
May 14 @ 1:05am
29 change notes ( view )

Subscribe to download Wake Island 1944 Beta v5

An old fan favorite gets a remake! Fight for control of five memorable capture points in Rising Storm's Wake Island 1944.

This map was originally made to be a remake of Battlefield 1942, and was entered in the Banzai Mapping contest in November of 2013.

The changes were made to accomodate a lower player count, as I never expected this map to be heavily populated.
If you're a fan of Battlefield, you'll see a lot of similarities between this map and BF1943's Wake Island.

I've spent countless hours working on this map and updating it over the last eight months, so I'd appreciate any feedback you guys have so I can make this map the best it can be.

You have voted this map to the number one spot on the Workshop, and I thank you all for your support.
Help me make the changes needed to get this map officially supported.
Popular Discussions View All (3)
Jun 17 @ 12:14pm
No textures
May 25 @ 4:53am
What servers is it on?
Sep 10, 2013 @ 8:00pm
Team starting locations.
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Rossonero Jul 5 @ 10:49pm 
The Super Jungler Jul 2 @ 12:55am 
No bad
temak_fin Jul 1 @ 11:47am 
just love this map :3
Zubru Jun 28 @ 3:05pm 
this map looks awsome.. well done DJames.
Jarhead Jun 20 @ 10:31am 
Digging in on Wake would be impossible unless they used tons of explosives to blast foxholes out of the ground.
McMurder11 Jun 19 @ 11:26pm 
is kinda i dont know
2nd Lt Bicardi [2-26] Jun 17 @ 3:42pm 
thats what I was staying, whilst I was never there, I, as previously stated I study the Pacific Theater and there are accounts of the hardships ( removing some language of course I know of digging into coral in the sun. I am hoping some of my details get added. Since you were stationed there Jarhead, could you correct anything in my previous statement.
Jarhead Jun 16 @ 9:52am 
What the hell is with this forest. I've been stationed on wake. You can see the entire island from one end to the other without moving.
Lord BaratheonBr Jun 15 @ 8:17am 
very good
DJames Woods  [author] Jun 7 @ 8:50pm 
Thanks for the comments, glad to see you're so interested.
Taking your input into consideration for the next patch.
We'll see what I can come up with :P